I am entirely sure you'd be just as upset if I'd ask about "just" adding a OpenGL renderer a few years back.Graf Zahl wrote:The way some people use the word 'just' just shows that they don't know what they are talking about...
Search found 544 matches
- Sun Dec 23, 2007 12:32 pm
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Non-billboarded sprites
- Replies: 22
- Views: 1308
Re: Non-billboarded sprites
- Sun Dec 23, 2007 12:29 am
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Non-billboarded sprites
- Replies: 22
- Views: 1308
Re: Non-billboarded sprites
... So you don't touch it. Why would you even need to? Don't touch the filename, don't touch the file, just add the ability to choose which physics engine you want in the menu.
- Sat Dec 22, 2007 9:13 pm
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Non-billboarded sprites
- Replies: 22
- Views: 1308
Re: Non-billboarded sprites
Which is why you wouldn't touch it and have it as an alternate engine for compatibility. 
- Sat Dec 22, 2007 4:53 am
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Non-billboarded sprites
- Replies: 22
- Views: 1308
Re: Non-billboarded sprites
Um, yes, with Doom's code. AI might not be feasible but I don't see what the huge fuss about an alternate physics engine might be. EDIT: Physics and collision, that is.
- Sat Dec 22, 2007 12:03 am
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Non-billboarded sprites
- Replies: 22
- Views: 1308
Re: Non-billboarded sprites
Would it be possible to move zDoom to modularity? Say, perhaps, choosing your physics, rendering, GUI, and AI engines? I could mock it up if you want.
- Wed Jul 18, 2007 6:07 pm
- Forum: Editing (Archive)
- Topic: Prepare for Ugliness...
- Replies: 9
- Views: 545
- Wed Jul 04, 2007 8:26 am
- Forum: Abandoned/Dead Projects
- Topic: [Dead] Zombi Outbreak
- Replies: 144
- Views: 12593
- Sun Jul 01, 2007 3:13 am
- Forum: Abandoned/Dead Projects
- Topic: [Project] Snarboo's Mod Journal
- Replies: 222
- Views: 23258
- Sun Jul 01, 2007 3:10 am
- Forum: Abandoned/Dead Projects
- Topic: Night of the Homeless
- Replies: 458
- Views: 34970
- Thu Jun 21, 2007 3:27 am
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Freeze mode in Multiplayer
- Replies: 19
- Views: 1683
- Wed Jun 20, 2007 8:02 pm
- Forum: General
- Topic: Screenshots!
- Replies: 37
- Views: 3246
- Tue Jun 19, 2007 12:08 pm
- Forum: Editing (Archive)
- Topic: Lua
- Replies: 322
- Views: 34685
- Tue Jun 19, 2007 11:53 am
- Forum: Editing (Archive)
- Topic: ThrustThing and intergers
- Replies: 6
- Views: 413
- Tue Jun 19, 2007 11:51 am
- Forum: Editing (Archive)
- Topic: Lua
- Replies: 322
- Views: 34685
- Tue Jun 19, 2007 6:49 am
- Forum: Editing (Archive)
- Topic: ThrustThing and intergers
- Replies: 6
- Views: 413