Post bugs that have to do with sound and/or in-game music here.
Moderator: GZDoom Developers
Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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4.5.0 Audio "pops" again
by Enjay » Fri Jan 01, 2021 7:28 am
- 22 Replies
- 502 Views
- Last post by Enjay
Sat Jan 02, 2021 1:24 pm
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Large Custom OGGs "skipping"
by Volasaurus » Mon Dec 14, 2020 1:38 pm
- 7 Replies
- 343 Views
- Last post by SanyaWaffles
Tue Dec 29, 2020 3:16 am
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dsempty interrupts playing sounds
by Nell Pezzletan » Fri Dec 04, 2020 3:13 pm
- 2 Replies
- 140 Views
- Last post by Cornelius Snodhood
Sat Dec 05, 2020 10:46 am
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Sound in 1-tic loop glitches out on openAL soft 1.21.0
by NicoTheGoat » Mon Nov 23, 2020 2:13 pm
- 5 Replies
- 207 Views
- Last post by Graf Zahl
Wed Nov 25, 2020 9:26 am
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[4.5.0] [Linux] Crash/Lock if fluidsynth not initialised
by MartinHowe » Sat Nov 21, 2020 2:53 pm
- 3 Replies
- 187 Views
- Last post by Cacodemon345
Sun Nov 22, 2020 12:07 pm
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Opus loop comments not parsed
by Exl » Sat Oct 31, 2020 7:20 am
- 2 Replies
- 120 Views
- Last post by Exl
Sun Nov 01, 2020 5:19 am
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[sound refactor] Monsters become mute
by drfrag » Thu Oct 15, 2020 12:03 pm
- 5 Replies
- 230 Views
- Last post by Major Cooke
Thu Oct 15, 2020 6:48 pm
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[Solved] Sounds on the same channel always get cut off
by Cherno » Tue Oct 13, 2020 11:00 am
- 4 Replies
- 195 Views
- Last post by Cherno
Wed Oct 14, 2020 7:37 am
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External MIDI Devices not obeying master volume slider
by Mug of Bro » Thu Jun 11, 2020 11:31 am
- 3 Replies
- 356 Views
- Last post by StroggVorbis
Tue Aug 04, 2020 11:55 am
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[GZDoom/LZDoom] MAPINFO - compat_soundcutoff doesn't work
by hfc2x » Sat May 30, 2020 10:48 pm
- 0 Replies
- 259 Views
- Last post by hfc2x
Sat May 30, 2020 10:48 pm
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PauseMusicInMenus doesn't unpause music in intermission
by Blue Shadow » Sat May 30, 2020 7:53 am
- 0 Replies
- 248 Views
- Last post by Blue Shadow
Sat May 30, 2020 7:53 am
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GZDoom always sets MIDI device to GM mode
by Eyud » Thu May 21, 2020 7:06 pm
- 2 Replies
- 357 Views
- Last post by Eyud
Fri May 22, 2020 3:11 am
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(g4.4pre-314) CTD when use Wildmidi with midi_floppydisk.pk7
by Zenon » Fri May 08, 2020 8:24 pm
- 0 Replies
- 328 Views
- Last post by Zenon
Fri May 08, 2020 8:24 pm
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(g4.4pre-314) Funky message when trying to select WildMidi
by Zenon » Fri May 08, 2020 8:14 pm
- 0 Replies
- 287 Views
- Last post by Zenon
Fri May 08, 2020 8:14 pm
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[since FModEX removal] Surround Sound Issues
by SanyaWaffles » Thu Jul 13, 2017 4:01 pm
- 34 Replies
- 4573 Views
- Last post by Chris
Fri May 08, 2020 2:36 pm
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Is HRTF Working in 4.3.3?
by Barry Burton » Sat May 02, 2020 11:41 am
- 3 Replies
- 446 Views
- Last post by Barry Burton
Tue May 05, 2020 12:41 pm
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Strange sound bug with HRTF set to "On"
by Caligari87 » Sat Oct 13, 2018 2:56 pm
- 4 Replies
- 1421 Views
- Last post by Graf Zahl
Sun Apr 19, 2020 6:12 am
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GS wavetable synth playback has gotten really quiet
by Jimmy » Thu Feb 27, 2020 3:02 pm
- 3 Replies
- 468 Views
- Last post by Graf Zahl
Sun Apr 19, 2020 6:10 am
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Some Ambient Sounds Dont Play.
by Steve5563 » Mon Jan 28, 2019 2:57 am
- 13 Replies
- 2578 Views
- Last post by necros
Thu Jan 09, 2020 5:08 pm
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[3.5.0] Sound Roll off and reverb
by Enjay » Thu Aug 23, 2018 2:35 pm
- 6 Replies
- 1348 Views
- Last post by Enjay
Sat Aug 25, 2018 11:08 am
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Final "switch" at end of level is cut off
by Dark Jaguar » Fri Jul 13, 2018 1:26 pm
- 0 Replies
- 873 Views
- Last post by Dark Jaguar
Fri Jul 13, 2018 1:26 pm
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Sound effects play back differently between GZDoom versions
by Nevander » Fri Feb 23, 2018 2:56 am
- 27 Replies
- 3502 Views
- Last post by Silentdarkness12
Thu Jul 12, 2018 10:29 am
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