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HELP! "Account is inactive!"
How to get your old account reactivated
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Errors? Can't run that new mod? Your GZDoom or ZDoom may be too old!
If you get startup errors - always double check to make sure you're running the latest version! (Currently: 4.10.0/3.88b)
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Official Discord Server
Want to connect to the community? Need additional help? Come to our official Discord server!
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New Password Requirements and Password Reset
Due to security concerns, we have made changes to this forum's password policy.
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ZDoom (and related) News
News about ZDoom, its child ports, or any closely related projects.
[ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord]
[ Google This Site]
Moderator: GZDoom Developers - 287 Topics
- 7869 Posts
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Re: GZDoom 4.13.2 Released
by deus-ex
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The Spotlight
A showcase by members of the community reviewing content created by the community, both new and old.
[The Spotlight Official Page]
Moderator: Spotlight Team - 15 Topics
- 98 Posts
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Re: Vanilla Essence by Pixel …
by ActionAlligator
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Developer Blog
Here, developers communicate stuff that does not go onto the main News section or the front page of the site.
[Dev Blog] [Development Builds] [Git Change Log] [GZDoom Github Repo]
Moderator: GZDoom Developers - 51 Topics
- 2226 Posts
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Re: Translating GZDoom's text…
by Graf Zahl
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Rules and Forum Announcements
We sure do have a lot of rules and guidelines threads - find them all here, and please make sure you've read them! Also, community-wide announcements (that aren't major ZDoom News) go here as well. - 36 Topics
- 2114 Posts
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Last post
Re: Regarding the use of Lega…
by scalliano
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Technical Issues
Need help running G/Q/ZDoom/ECWolf/Zandronum/3DGE/EDuke32/Raze? Did your computer break? Ask here.
Moderator: GZDoom Developers - 1117 Topics
- 6685 Posts
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Re: Need help with waterfall …
by axredneck
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Bugs [GZDoom]
Is there something that doesn't work right in the latest GZDoom? Post about it here.
Moderator: GZDoom Developers
Subforums: Classic ("Carmack") Software Renderer Bugs, OpenGL Renderer Bugs, OpenGLES Renderer Bugs, Vulkan Renderer Bugs, Audio/Music Bugs, LZDoom Bugs, ZDoom.org Bugs, On Hold Bugs, On-Hold Softpoly Bugs - 482 Topics
- 2416 Posts
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Re: Screenshot Bug (Err on Fi…
by Enjay
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Closed Bugs [GZDoom]
Bugs that have been investigated and resolved somehow.
Moderator: GZDoom Developers
Subforum: SoftPoly2 Bugs - 9907 Topics
- 66747 Posts
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Re: GZDoom hangs when shootin…
by Graf Zahl
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Feature Suggestions [GZDoom]
Remember, just because you request it, that doesn't mean you'll get it.
Moderator: GZDoom Developers
Subforums: ZDoom.org Suggestions, Code Submissions, On Hold Suggestions - 915 Topics
- 4220 Posts
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r_mirror/portal_recursions in…
by Xeotroid
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- 5980 Topics
- 57179 Posts
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Re: Crispy Doom Esc Cosmetic …
by PartiallyInvisible
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- 800 Topics
- 5582 Posts
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Re: How does Ion Fury run in …
by Gez
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Scripting
Ask about ACS, DECORATE, ZScript, or any other scripting questions here!
Moderator: GZDoom Developers - 4558 Topics
- 26035 Posts
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Last post
Removing the light from the p…
by Hipshot
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Mapping
Ask about mapping, UDMF, using DoomBuilder/editor of choice, etc, here!
Moderator: GZDoom Developers - 751 Topics
- 3816 Posts
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Last post
Re: Procedurally give TIDs to…
by Kappes Buur
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Assets (and other stuff)
Ask about editing graphics, sounds, models, music, etc here!
Shaders (GLSL) and SNDINFO questions also go here!
Moderators: GZDoom Developers, Raze Developers - 588 Topics
- 2684 Posts
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Last post
How to prevent gzdoom from ad…
by [_ilystra_]
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Tutorials
Handy guides on how to do things, written by users for users.
Moderators: GZDoom Developers, Raze Developers - 163 Topics
- 2750 Posts
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Last post
Re: Decoupled animations with…
by solvictusig
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General
Discuss anything ZDoom-related that doesn't fall into one of the other categories.
Subforums: Networking, Legacy Discussion - 7605 Topics
- 173563 Posts
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Full options menu always on?
by OnionTaco22
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Off-Topic
If it's not ZDoom, it goes here. - 1715 Topics
- 105490 Posts
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Re: The "Fresh Free Game Deal…
by axredneck
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Levels
New maps, and other projects whose primary focus is new maps, belong here.
Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum. - 1264 Topics
- 32683 Posts
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Re: Super Mario 64 Castle Ext…
by rostuhan
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Gameplay Mods
Projects that alter game functions but do not include new maps belong here. - 1648 Topics
- 109834 Posts
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Re: Nightmare Logic IV
by Dr_Cosmobyte
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TCs, Full Games, and Other Projects
For Total Conversions and projects that don't otherwise fall under the other categories. - 768 Topics
- 54394 Posts
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Last post
Re: [QZAND] Alphatius - A PvP…
by camper
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Resources
Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Subforums: Requests, Script Library - 3301 Topics
- 46416 Posts
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Last post
Re: [ZScript] Parse INI-style…
by Nash
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Graphic/Audio Patches
For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Subforum: Shaders - 517 Topics
- 13165 Posts
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Re: Simple HUD Add-ons [Updat…
by JizzyDoomFan
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Launchers
Launchers like ZDL, DoomRunner, and others belong here. - 31 Topics
- 996 Posts
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Re: [v1.3.0] WebDoomer - Effi…
by Fused
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Game Engines
Game Engines like EDGE, LZDoom, QZDoom, ECWolf, and others, go in this forum - 36 Topics
- 4002 Posts
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Last post
Re: ReflectionHLE (Reflection…
by NY00123
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Creation, Conversion, and Editing
Any utility that assists in the creation of mods, assets, etc, go here. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. - 97 Topics
- 7192 Posts
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Re: [v1.1.0] DoomerPublish - …
by Fused
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Miscellaneous
Things that are still useful but aren't launchers, engines, or editors go here. - 9 Topics
- 77 Posts
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Re: [WIP] DiscordRPC for GZDo…
by Nehakakar
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The Halls of the Dead
Beware ye ghosts who haunt the living. - 16598 Topics
- 273060 Posts
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Re: [WIP] Rewards (Chests, En…
by Caligari87
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