Moderator: GZDoom Developers
Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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GLES transparency bug
by inkoalawetrust » Wed May 11, 2022 7:15 am
- 0 Replies
- 54 Views
- Last post by inkoalawetrust
Wed May 11, 2022 7:15 am
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Some flatsprites appear glitched under 3d floors OpenGL ES
by Vash Daddlemat » Sun Jan 30, 2022 10:26 am
- 2 Replies
- 276 Views
- Last post by GelleSzebasztian
Thu Feb 10, 2022 10:20 pm
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[4.7.0] crash to desktop when loading shader + cameratexture
by Matt » Fri Oct 15, 2021 5:33 pm
- 3 Replies
- 788 Views
- Last post by drfrag
Tue Nov 30, 2021 3:05 am
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GLES crash on very old Intel Hardware
by drfrag » Mon Oct 04, 2021 10:21 am
- 0 Replies
- 446 Views
- Last post by drfrag
Mon Oct 04, 2021 10:21 am
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'Normals' for models are broken
by emile_b » Fri Sep 24, 2021 12:40 am
- 0 Replies
- 489 Views
- Last post by emile_b
Fri Sep 24, 2021 12:40 am
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(GLES) Texture flickering , black areas instead of textures
by ClessxAlghazanth » Sun Sep 19, 2021 5:56 am
- 13 Replies
- 2226 Views
- Last post by emile_b
Tue Sep 21, 2021 8:36 am
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Light shader code not compatiable with old GLSL version
by emile_b » Sat Jun 12, 2021 9:45 am
- 1 Replies
- 4326 Views
- Last post by Redneckerz
Sat Jun 12, 2021 12:10 pm
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