Bugs [GZDoom]
Moderator: GZDoom Developers
Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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- Forum
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- 41 Topics
- 173 Posts
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Last post
Re: (Software renderer) Flick…
by Rachael
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- 22 Topics
- 111 Posts
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Last post
Re: AMD (Windows) OpenGL is d…
by Rachael
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- 9 Topics
- 43 Posts
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Last post
Re: [4.10.0+] Mod causes a cr…
by emile_b
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- 18 Topics
- 185 Posts
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Last post
Re: Crash when applying bruta…
by cortes2k
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Audio/Music Bugs
Post bugs that have to do with sound and/or in-game music here.
Moderator: GZDoom Developers - 16 Topics
- 100 Posts
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Last post
Re: Writewave crashes GzDoom …
by ChopBlock223
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LZDoom Bugs
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
Moderator: GZDoom Developers - 1 Topics
- 1 Posts
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Last post
Voxel translations are broken…
by Alfred Don
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- 15 Topics
- 65 Posts
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Last post
Re: "Searching by exact phras…
by randi
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On Hold Bugs
These bugs do plan to be resolved, when they can be.
Moderator: GZDoom Developers
Subforum: On-Hold Softpoly Bugs - 46 Topics
- 339 Posts
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Last post
Re: Translations on voxels in…
by Graf Zahl
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