Is there something that doesn't work right in the latest GZDoom? Post about it here.
Moderator: GZDoom Developers
Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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Classic ("Carmack") Software Renderer Bugs
Moderator: GZDoom Developers
- 39 Topics
- 170 Posts
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Last post by yum13241
Sun May 29, 2022 9:12 am
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OpenGL Renderer Bugs
Moderator: GZDoom Developers
- 20 Topics
- 104 Posts
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Last post by m8f
Sun Nov 14, 2021 8:24 am
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OpenGLES Renderer Bugs
Moderator: GZDoom Developers
- 7 Topics
- 26 Posts
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Last post by inkoalawetrust
Wed May 11, 2022 7:15 am
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Vulkan Renderer Bugs
Moderator: GZDoom Developers
- 16 Topics
- 156 Posts
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Last post by dpJudas
Sun Jul 03, 2022 3:48 pm
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SoftPoly2 Bugs
These bugs are specific to the SoftPoly backend
Moderator: GZDoom Developers
- 5 Topics
- 23 Posts
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Last post by stevet1
Sat Apr 09, 2022 2:16 am
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Audio/Music Bugs
Post bugs that have to do with sound and/or in-game music here.
Moderator: GZDoom Developers
- 12 Topics
- 81 Posts
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Last post by Chris
Wed Jun 08, 2022 10:48 pm
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LZDoom Bugs
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
Moderator: GZDoom Developers
- 0 Topics
- 0 Posts
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No posts
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ZDoom.org Bugs
Moderator: GZDoom Developers
- 9 Topics
- 29 Posts
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Last post by drfrag
Tue Jan 11, 2022 2:00 pm
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On Hold Bugs
These bugs do plan to be resolved, when they can be.
Moderator: GZDoom Developers
Subforum: On-Hold Softpoly Bugs
- 48 Topics
- 342 Posts
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Last post by Graf Zahl
Mon May 23, 2022 3:38 am
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Maps that need compatibility settings.
by Graf Zahl » Mon Apr 09, 2018 6:12 am
- 147 Replies
- 82499 Views
- Last post by Player701
Fri Jun 03, 2022 11:33 am
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We currently CANNOT accept bugs via Discord
by Rachael » Thu Dec 06, 2018 5:55 am
- 17 Replies
- 19011 Views
- Last post by Rachael
Sun Jan 02, 2022 1:13 pm
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"HEAD" is not a valid commit!
by Rachael » Fri Mar 13, 2020 5:50 am
- 1 Replies
- 7161 Views
- Last post by _mental_
Fri Mar 13, 2020 7:31 am
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GZDoom can't find your IWADs? This might be why
by Rachael » Sat Dec 28, 2019 10:45 pm
- 1 Replies
- 7334 Views
- Last post by Graf Zahl
Sun Dec 29, 2019 1:42 am
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Getting a grayscale screen in 4.x.x? Read this.
by Rachael » Mon Apr 08, 2019 9:27 pm
- 0 Replies
- 8403 Views
- Last post by Rachael
Mon Apr 08, 2019 9:27 pm
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Ultimate Doom Builder bugs will be closed on sight
by Rachael » Sun Jan 14, 2018 6:48 pm
- 0 Replies
- 10711 Views
- Last post by Rachael
Sun Jan 14, 2018 6:48 pm
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The importance of simple examples in bug reports
by Rachael » Mon May 01, 2017 7:18 am
- 0 Replies
- 10984 Views
- Last post by Rachael
Mon May 01, 2017 7:18 am
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Hexen: Cleric Flechette Gas Cloud Duration Bug
by Simon Songerhere » Mon Jul 04, 2022 7:50 pm
- 0 Replies
- 51 Views
- Last post by Simon Songerhere
Mon Jul 04, 2022 7:50 pm
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[GZD 4.8.1] - Issue with actors and the flag +FLOATBOB
by FFFF-RRRR » Fri Jul 01, 2022 9:51 am
- 2 Replies
- 154 Views
- Last post by FFFF-RRRR
Sat Jul 02, 2022 7:00 am
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Widescreen titlepics display incorrectly on BFG IWADs
by wildweasel » Thu Jun 23, 2022 8:27 am
- 3 Replies
- 216 Views
- Last post by Graf Zahl
Wed Jun 29, 2022 2:21 am
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4.8 causes white screen when launched from UDB
by peewee_RotA » Thu Jun 23, 2022 8:01 am
- 2 Replies
- 128 Views
- Last post by Blue Shadow
Mon Jun 27, 2022 11:58 pm
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UI events are only sent to things when ticks happen
by Gutawer » Thu Jun 23, 2022 2:27 pm
- 0 Replies
- 96 Views
- Last post by Gutawer
Thu Jun 23, 2022 2:27 pm
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render issue with vertex rounding
by Sir Robin » Sat Jun 18, 2022 11:05 pm
- 2 Replies
- 180 Views
- Last post by Marisa the Magician
Wed Jun 22, 2022 6:23 am
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GZdoom messy crash
by Lillian Clurringgold » Tue Jun 21, 2022 6:10 pm
- 2 Replies
- 151 Views
- Last post by Ebenezer Chedgelag
Wed Jun 22, 2022 2:02 am
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[ZMusic] fluid_samplerate doesn't have any effect.
by KynikossDragonn » Sun Jun 19, 2022 3:08 am
- 2 Replies
- 120 Views
- Last post by KynikossDragonn
Mon Jun 20, 2022 2:44 am
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Loading progress bar remains on terminal
by Marisa the Magician » Sat Jun 18, 2022 4:11 am
- 0 Replies
- 88 Views
- Last post by Marisa the Magician
Sat Jun 18, 2022 4:11 am
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Sound Randomly Slowing Down
by SPZ1 » Fri Jun 17, 2022 10:59 am
- 3 Replies
- 125 Views
- Last post by Chris
Fri Jun 17, 2022 1:52 pm
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"Raze style" hud scale in g4.8.0 has weird status bar bug.
by KynikossDragonn » Fri Jun 10, 2022 9:51 pm
- 9 Replies
- 296 Views
- Last post by KynikossDragonn
Sat Jun 11, 2022 8:21 pm
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Gamestate set to GS_CUTSCENE during intermission and finale
by Player701 » Wed Jun 08, 2022 12:47 pm
- 4 Replies
- 158 Views
- Last post by Player701
Wed Jun 08, 2022 2:19 pm
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Buggy model rotation when partially thru line portal
by FishyClockwork » Mon Jun 06, 2022 1:53 pm
- 0 Replies
- 108 Views
- Last post by FishyClockwork
Mon Jun 06, 2022 1:53 pm
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Boom gen crusher movement range
by James Pummerhack » Sun Jun 05, 2022 4:21 am
- 0 Replies
- 91 Views
- Last post by James Pummerhack
Sun Jun 05, 2022 4:21 am
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[x64-4.8pre-349-g9b0b44d83] WildMidi selection causes CTD
by LoreCannon » Thu Apr 28, 2022 1:06 am
- 2 Replies
- 238 Views
- Last post by Graf Zahl
Tue May 10, 2022 4:20 pm
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Select arrow moving on its own when quicksaving
by zvx333 » Fri Apr 29, 2022 4:50 pm
- 10 Replies
- 494 Views
- Last post by zvx333
Sat May 07, 2022 11:23 am
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Skill CVar ignores default skill set by MAPINFO
by Marisa the Magician » Wed May 04, 2022 5:21 am
- 2 Replies
- 234 Views
- Last post by Graf Zahl
Fri May 06, 2022 1:44 am
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ZScript ignores expressions on left side of a static call
by Gutawer » Wed Apr 27, 2022 8:34 am
- 2 Replies
- 210 Views
- Last post by Gutawer
Wed Apr 27, 2022 1:20 pm
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[g4.8pre-g4aa04f11c] Timedemo retains vsync/maxfps
by Blzut3 » Sat Apr 23, 2022 12:29 am
- 0 Replies
- 145 Views
- Last post by Blzut3
Sat Apr 23, 2022 12:29 am
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[4.7.0+] Very Fatal Error with ZForms
by Mikk- » Thu Mar 24, 2022 10:12 am
- 1 Replies
- 361 Views
- Last post by Graf Zahl
Sat Apr 16, 2022 2:15 pm
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Autoload Issue with Wadsmoosh
by speedy » Mon Nov 15, 2021 2:27 am
- 1 Replies
- 595 Views
- Last post by Graf Zahl
Fri Apr 15, 2022 3:16 pm
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non-void poly-objects + 3d floors = hitscan anomoly
by Sir Robin » Tue Feb 22, 2022 2:32 pm
- 1 Replies
- 305 Views
- Last post by Graf Zahl
Wed Apr 13, 2022 6:00 am
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PlayStation Gamepad (DS4 and DualSense) support is broken
by AL2009man » Fri Apr 08, 2022 12:52 pm
- 0 Replies
- 162 Views
- Last post by AL2009man
Fri Apr 08, 2022 12:52 pm
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