Moderator: Raze Developers
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[Closed] Can Raze play Blood Mod "no hope in sight"?
by Yhe100 » Mon Jun 08, 2020 9:14 pm
- 18 Replies
- 770 Views
- Last post by Graf Zahl
Sun Dec 27, 2020 2:47 am
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[No] Universal Weapon Wheel Mod?
by Duke91 » Sat Oct 24, 2020 7:02 pm
- 2 Replies
- 218 Views
- Last post by Graf Zahl
Sat Oct 24, 2020 11:40 pm
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[No] game folder as pk3 file
by CBM » Tue Oct 20, 2020 2:40 am
- 7 Replies
- 275 Views
- Last post by irukanjji
Tue Oct 20, 2020 3:46 pm
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[Added] Console command that lists all available maps
by Esrael » Sun Oct 11, 2020 11:38 am
- 12 Replies
- 229 Views
- Last post by mjr4077au
Wed Oct 14, 2020 12:26 am
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[Closed] Intelligent level restart prompts
by Esrael » Sun Oct 11, 2020 1:34 pm
- 2 Replies
- 82 Views
- Last post by sinisterseed
Sun Oct 11, 2020 1:46 pm
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[No] [Forum]Archive all pre-existing bug reports/feature requests
by Kinsie » Sun Sep 20, 2020 6:10 am
- 3 Replies
- 130 Views
- Last post by Graf Zahl
Sun Sep 20, 2020 11:13 am
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[No] BloodGDX HUD
by Zaratul » Wed Feb 05, 2020 10:02 am
- 1 Replies
- 382 Views
- Last post by Graf Zahl
Sat Sep 19, 2020 2:29 am
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[Not needed] Separate defname for Vacation
by Manuel-K » Sun Feb 09, 2020 4:02 am
- 4 Replies
- 286 Views
- Last post by Graf Zahl
Sat Sep 19, 2020 2:25 am
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[Added] Gamevar Tutorials
by gerolf » Thu Sep 17, 2020 2:31 am
- 2 Replies
- 183 Views
- Last post by Graf Zahl
Sat Sep 19, 2020 2:15 am
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[Added] SSI File Support - Duke Caribbean and Duke It Out in DC
by Master O » Sat Feb 15, 2020 9:58 am
- 8 Replies
- 585 Views
- Last post by Graf Zahl
Sat Sep 19, 2020 2:14 am
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[Closed] Startup Window Checkbox for Duke v1.5 Compat Mode
by Kinsie » Mon Jun 22, 2020 12:26 am
- 3 Replies
- 201 Views
- Last post by Rachael
Tue Jun 23, 2020 5:03 am
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[Added] Autosave
by Dude27th » Wed May 20, 2020 10:32 pm
- 1 Replies
- 175 Views
- Last post by Graf Zahl
Wed May 20, 2020 11:45 pm
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[Closed] BLOOD & POWERSLAVE MUSIC TRACKS CONSISTENCE
by Xavier Hammlestone » Thu Apr 09, 2020 1:10 pm
- 10 Replies
- 542 Views
- Last post by mjr4077au
Sun Apr 12, 2020 1:44 am
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[Added] WT support upstream, YAY!
by MartinHowe » Sun Mar 29, 2020 3:43 am
- 2 Replies
- 348 Views
- Last post by mjr4077au
Wed Apr 08, 2020 4:14 pm
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[Closed] [SW] Improved weapons FOV
by sinisterseed » Sun Mar 15, 2020 2:00 pm
- 6 Replies
- 312 Views
- Last post by Graf Zahl
Mon Mar 16, 2020 6:01 am
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[Added] Merge in SVN commit 8551
by mjr4077au » Wed Feb 05, 2020 1:27 am
- 11 Replies
- 527 Views
- Last post by mjr4077au
Fri Mar 13, 2020 10:39 pm
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[No] [March 3rd Master] [SW] "Player Speech" toggle has no effect
by sinisterseed » Wed Mar 04, 2020 6:32 am
- 3 Replies
- 148 Views
- Last post by Graf Zahl
Wed Mar 04, 2020 7:08 am
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[Already In] Blood collision detection improvement
by markanini » Wed Feb 26, 2020 12:13 pm
- 1 Replies
- 187 Views
- Last post by Graf Zahl
Wed Feb 26, 2020 12:53 pm
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[No] Timidty support
by NightFright » Fri Feb 21, 2020 9:00 am
- 10 Replies
- 384 Views
- Last post by NightFright
Sat Feb 22, 2020 2:52 am
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[No] Duke3D 1.3D double foot
by leileilol » Sun Feb 09, 2020 11:57 pm
- 12 Replies
- 630 Views
- Last post by Redneckerz
Tue Feb 11, 2020 7:01 am
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[Closed] Tiltwheel support
by Gez » Sun Feb 09, 2020 10:41 am
- 8 Replies
- 336 Views
- Last post by Gez
Sun Feb 09, 2020 2:41 pm
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[No] LZDoom-like version of Raze (maybe call it Laze)
by Hydra Spectre » Thu Feb 06, 2020 3:57 am
- 7 Replies
- 478 Views
- Last post by Gez
Fri Feb 07, 2020 2:29 pm
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[Closed] an optional authentic dos-preset configuration
by Xavier Mebberset » Tue Feb 04, 2020 7:07 pm
- 2 Replies
- 267 Views
- Last post by Graf Zahl
Wed Feb 05, 2020 1:33 am
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