Moderator: Raze Developers
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[Closed] Configurable Main Screen
by Albert Figglehood » Mon May 16, 2022 11:49 am
- 8 Replies
- 233 Views
- Last post by Albert Figglehood
Tue May 17, 2022 2:09 pm
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[Added] level selection menu / ingame map loader
by Unikat2000 » Fri Jun 04, 2021 1:43 pm
- 5 Replies
- 539 Views
- Last post by Tormentor667
Fri Apr 22, 2022 1:38 pm
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[Closed] Correction for TXTS_SK4
by NightFright » Sun May 23, 2021 3:48 am
- 2 Replies
- 295 Views
- Last post by Graf Zahl
Fri Apr 22, 2022 1:26 am
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[Duplicate] Support for ogv movies
by Swordman » Fri Mar 04, 2022 4:53 pm
- 1 Replies
- 167 Views
- Last post by Graf Zahl
Fri Apr 22, 2022 1:23 am
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[No] Make the Raze keyboard country specific
by SpemM » Tue Feb 15, 2022 10:12 am
- 4 Replies
- 223 Views
- Last post by SpemM
Wed Feb 16, 2022 5:01 am
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[No] Autoload folder
by Oliver Clonkingold » Mon Feb 14, 2022 9:52 am
- 2 Replies
- 213 Views
- Last post by Graf Zahl
Mon Feb 14, 2022 11:32 am
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[Added] Raze compatibilty with DN3D expansion Penthouse Paradise
by Gen5lock131 » Thu May 06, 2021 8:18 am
- 9 Replies
- 1634 Views
- Last post by mjr4077au
Sat Nov 27, 2021 7:06 pm
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[Added] Reverse logic of +run when autorun is enabled
by Warden » Thu Aug 12, 2021 4:14 pm
- 1 Replies
- 480 Views
- Last post by mjr4077au
Sat Nov 27, 2021 3:18 am
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[Added] Quick Turn action to be like in GZDoom
by Plynthus » Sat Sep 04, 2021 5:33 am
- 1 Replies
- 274 Views
- Last post by mjr4077au
Sat Nov 27, 2021 3:10 am
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[??????] user map thingy
by MattTheCoolGuy » Mon Nov 08, 2021 7:37 am
- 6 Replies
- 396 Views
- Last post by Rachael
Mon Nov 08, 2021 2:44 pm
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[No] Multiplayer
by MattTheCoolGuy » Sun Oct 17, 2021 11:20 am
- 6 Replies
- 473 Views
- Last post by Rachael
Mon Oct 18, 2021 10:08 am
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[No] software mode
by Basil Sarringway » Sat Aug 28, 2021 12:53 pm
- 16 Replies
- 876 Views
- Last post by sinisterseed
Sun Sep 05, 2021 5:06 am
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[No, again!] Eduke32 mod support
by MattTheCoolGuy » Mon Aug 02, 2021 1:41 pm
- 2 Replies
- 634 Views
- Last post by Gez
Mon Aug 02, 2021 2:17 pm
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[No] Eduke32 mod support
by Molly Grandforth » Sun Aug 01, 2021 7:55 am
- 1 Replies
- 312 Views
- Last post by Graf Zahl
Sun Aug 01, 2021 9:15 am
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[Added] Suppress episode select for Duke expansions
by Phredreeke » Sun Jul 18, 2021 8:00 am
- 3 Replies
- 412 Views
- Last post by axl
Mon Jul 19, 2021 8:37 am
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[Added] NormalNX texture resizing
by markanini » Wed Feb 05, 2020 5:14 am
- 52 Replies
- 2469 Views
- Last post by sinisterseed
Mon May 31, 2021 3:15 am
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[No] Option to make checkpoints in Powerslave actually save game
by Hurykles » Thu May 27, 2021 3:25 am
- 2 Replies
- 361 Views
- Last post by sinisterseed
Thu May 27, 2021 5:26 am
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[Closed] General Suggestions for Raze
by cubebert » Thu Apr 15, 2021 11:19 am
- 15 Replies
- 1503 Views
- Last post by mdvhimself
Sat May 15, 2021 1:27 pm
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[No] Feature Suggestion: Weapon Wheel
by Flynn Chunkindere » Thu May 06, 2021 8:31 am
- 1 Replies
- 285 Views
- Last post by Graf Zahl
Thu May 06, 2021 9:24 am
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[Added] Support for Vacation SSIs
by NightFright » Fri Apr 23, 2021 9:33 am
- 11 Replies
- 643 Views
- Last post by Graf Zahl
Thu May 06, 2021 6:27 am
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[Closed] Support for "Wanton Destruction" condensed release
by NightFright » Wed Apr 14, 2021 3:03 am
- 5 Replies
- 480 Views
- Last post by NightFright
Wed Apr 21, 2021 10:01 am
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[Added] [Blood] RFS support
by NightFright » Thu Apr 15, 2021 9:31 am
- 7 Replies
- 517 Views
- Last post by NightFright
Tue Apr 20, 2021 1:38 am
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[Done] add an installation guide
by Simon Gindleman » Fri Dec 11, 2020 10:28 am
- 1 Replies
- 453 Views
- Last post by NightFright
Sun Apr 18, 2021 10:27 am
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[Added] Fog after after palette emulation
by markanini » Thu Oct 08, 2020 12:47 am
- 12 Replies
- 719 Views
- Last post by markanini
Sun Apr 18, 2021 3:13 am
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[Added] MODINFO, or a PK3 lump to define some stuff about a mod
by Kinsie » Wed Feb 05, 2020 5:35 am
- 5 Replies
- 812 Views
- Last post by Graf Zahl
Sat Apr 17, 2021 4:04 pm
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[Added] Add DEF to GAMEINFO
by NightFright » Fri Apr 16, 2021 4:09 am
- 3 Replies
- 300 Views
- Last post by Graf Zahl
Sat Apr 17, 2021 3:54 pm
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[Closed] Native support for Duke!Zone II (standalone)
by NightFright » Mon Apr 12, 2021 3:28 pm
- 7 Replies
- 475 Views
- Last post by NightFright
Wed Apr 14, 2021 4:03 am
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[Closed] Can Raze play Blood Mod "no hope in sight"?
by Yhe100 » Mon Jun 08, 2020 9:14 pm
- 18 Replies
- 1882 Views
- Last post by Graf Zahl
Sun Dec 27, 2020 2:47 am
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[Closed] Making next/previous weapon keys useful
by Esrael » Sat Oct 31, 2020 12:41 am
- 3 Replies
- 365 Views
- Last post by Graf Zahl
Sat Oct 31, 2020 2:17 am
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[No] Universal Weapon Wheel Mod?
by Duke91 » Sat Oct 24, 2020 7:02 pm
- 2 Replies
- 621 Views
- Last post by Graf Zahl
Sat Oct 24, 2020 11:40 pm
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