Bugs that have been investigated and resolved somehow.
Moderator: GZDoom Developers
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Vintage Build Bugs
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
Moderator: GZDoom Developers
- 12 Topics
- 97 Posts
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Last post by Graf Zahl
Wed Aug 07, 2019 11:27 am
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[Not a bug] Polyobject with eternity/static portal refuses to rotate
by SyntherAugustus » Sat Mar 06, 2021 9:02 pm
- 2 Replies
- 139 Views
- Last post by SyntherAugustus
Sun Mar 07, 2021 8:05 am
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[Not a bug] Print not working at Korax's death associated scripts
by hezenbezen » Sat Mar 06, 2021 10:28 am
- 2 Replies
- 138 Views
- Last post by hezenbezen
Sat Mar 06, 2021 11:21 am
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[Duplicate] GZDoom chokes on PNG images with non-8-bit-per-channel color
by ZZYZX » Thu Mar 04, 2021 10:51 am
- 1 Replies
- 183 Views
- Last post by m8f
Thu Mar 04, 2021 10:59 am
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[Won't change] Super Sonic DOOM Intro still broken
by BFeely » Thu Dec 27, 2018 6:06 pm
- 7 Replies
- 647 Views
- Last post by salahmander2
Thu Mar 04, 2021 3:56 am
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[Won't change] Game gets analog sticks input when InputProcess returns true
by Proydoha » Tue Mar 02, 2021 11:49 am
- 2 Replies
- 264 Views
- Last post by Proydoha
Tue Mar 02, 2021 4:13 pm
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[Fixed] Mirrors/portals don't render
by Marisa Kirisame » Sat Feb 20, 2021 5:57 am
- 13 Replies
- 960 Views
- Last post by drfrag
Tue Mar 02, 2021 12:05 pm
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[Addressed] [769d60a] Crash when loading any mod with models
by Marisa Kirisame » Thu Feb 25, 2021 8:28 am
- 3 Replies
- 424 Views
- Last post by Cherno
Thu Feb 25, 2021 10:15 am
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[Fixed] Strife Dialogue NPCs Network issue
by Tapwave » Fri Sep 30, 2016 9:49 am
- 7 Replies
- 1411 Views
- Last post by Rachael
Tue Feb 23, 2021 11:45 am
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[Not a bug] Show Tally Screen on Level Exit not saving
by AbysswalkerSoul » Tue Feb 23, 2021 7:02 am
- 5 Replies
- 606 Views
- Last post by AbysswalkerSoul
Tue Feb 23, 2021 11:19 am
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[Closed] FastProjectile doesn't like 1-tic durations in Death.
by Accensus » Sat Jun 13, 2020 6:49 am
- 5 Replies
- 422 Views
- Last post by Accensus
Mon Feb 22, 2021 12:42 pm
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[Fixed] Screwed models
by drfrag » Wed Jan 20, 2021 8:51 am
- 8 Replies
- 704 Views
- Last post by Erick194
Sat Feb 20, 2021 1:30 pm
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[Fixed] Developer 4 doesn't show which sound just played.
by Accensus » Mon Feb 15, 2021 3:32 pm
- 5 Replies
- 644 Views
- Last post by Accensus
Sat Feb 20, 2021 3:39 am
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[Can't reproduce] [Forum] No longer receiving e-mail notifications
by Player701 » Tue Feb 16, 2021 12:02 am
- 3 Replies
- 275 Views
- Last post by Redneckerz
Fri Feb 19, 2021 2:53 pm
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[Not a bug] [4.5] GetPlayerInput in ACS is not registering
by Zanieon » Fri Feb 19, 2021 6:02 am
- 7 Replies
- 570 Views
- Last post by Graf Zahl
Fri Feb 19, 2021 10:02 am
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[Not a bug] [4.3.0+] Models don't work in Carmack renderer
by Winifred Goddlefoot » Wed Aug 19, 2020 6:14 pm
- 5 Replies
- 803 Views
- Last post by Nikku4211
Mon Feb 15, 2021 8:02 pm
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[Closed] Warping/Glitching Scrolling Wall Texture
by Hellser » Thu Feb 11, 2021 2:19 pm
- 3 Replies
- 516 Views
- Last post by Hellser
Mon Feb 15, 2021 6:56 pm
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[Fixed] Dancing torches in Heretic on Carmack
by drfrag » Wed Apr 01, 2020 10:34 am
- 13 Replies
- 1266 Views
- Last post by Hugh Bomblepin
Mon Feb 15, 2021 2:38 pm
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[Fixed] Sprites are not affected by point lights
by drfrag » Tue Jan 19, 2021 12:05 pm
- 1 Replies
- 201 Views
- Last post by drfrag
Mon Feb 15, 2021 12:14 pm
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[Fixed] Another crash with wallsprites
by drfrag » Thu Feb 11, 2021 9:24 am
- 10 Replies
- 825 Views
- Last post by drfrag
Sat Feb 13, 2021 11:37 am
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[Not a bug] Bodies fly towards you
by Rebecca Bardwill » Wed Feb 10, 2021 8:36 pm
- 3 Replies
- 323 Views
- Last post by Matt
Fri Feb 12, 2021 1:30 am
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[Fixed] All my cameras gone!
by Logan MTM » Sun Nov 08, 2020 8:31 pm
- 15 Replies
- 1242 Views
- Last post by SanyaWaffles
Thu Feb 11, 2021 9:30 pm
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[Duplicate] 4.5 summary screen scaling breaks total time on some wads
by eirc » Mon Feb 08, 2021 10:56 am
- 1 Replies
- 266 Views
- Last post by Player701
Mon Feb 08, 2021 11:56 pm
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[Fixed] [sound refactor] Monsters become mute
by drfrag » Thu Oct 15, 2020 12:03 pm
- 6 Replies
- 477 Views
- Last post by _mental_
Mon Feb 08, 2021 3:51 am
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[Duplicate] Resize textures breaks security cameras
by ZDL_800 » Thu Jan 28, 2021 3:41 pm
- 41 Replies
- 1867 Views
- Last post by zhadoom
Sun Feb 07, 2021 3:48 am
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[Fixed] [g4.6pre-65-g6701cd284] Freezes on Apple Silicon (M1 SoC)
by Warrex » Wed Jan 27, 2021 11:30 pm
- 55 Replies
- 1592 Views
- Last post by Graf Zahl
Fri Feb 05, 2021 2:17 pm
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[Won't change] Skybox/horizon discrepancy between hardware & software
by whirledtsar » Thu Feb 04, 2021 7:12 pm
- 3 Replies
- 228 Views
- Last post by Graf Zahl
Fri Feb 05, 2021 2:55 am
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[Fixed] 4.5.0 Audio "pops" again
by Enjay » Fri Jan 01, 2021 7:28 am
- 29 Replies
- 938 Views
- Last post by Chris
Thu Feb 04, 2021 3:00 pm
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[Fixed] [4.5.0/g638c49fe0] JIT CTD
by Accensus » Sat Jan 30, 2021 1:50 pm
- 12 Replies
- 1191 Views
- Last post by _mental_
Thu Feb 04, 2021 4:04 am
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[Fixed] Screen.DrawShape alpha remains constant
by Talon1024 » Wed Jan 13, 2021 1:32 am
- 3 Replies
- 588 Views
- Last post by Gutawer
Mon Feb 01, 2021 12:21 pm
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[Fixed] [Vulkan, mostly?] Shape2D runs out of device memory
by phantombeta » Sun Jan 31, 2021 6:51 pm
- 0 Replies
- 189 Views
- Last post by phantombeta
Sun Jan 31, 2021 6:51 pm
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