Search found 68 matches
- Wed Sep 08, 2010 2:06 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471614
Re: ÆoD (new patch v5.25; 09/06/2010)
Is there a way in Zdoom that switches to next strongest weapon instead of fists when gun runs outta ammo? Shit happens to me so much in AEOD when im fighting a huge group of monsters, run out of ammo, and then Doomguy wants to box.
- Sat Aug 14, 2010 5:16 pm
- Forum: Abandoned/Dead Projects
- Topic: [Stronghold] Final version 1.0 out!
- Replies: 1559
- Views: 56324
Re: [Stronghold] Release-Party (RC1 is out! - p.63)
The game is fun and all, but being spawn killed right as the map starts and being stuck in prison (Especially when I bought 3 lives and apparently have 0 now) sucks big time.
- Sat Aug 14, 2010 11:31 am
- Forum: Abandoned/Dead Projects
- Topic: [Stronghold] Final version 1.0 out!
- Replies: 1559
- Views: 56324
Re: [Stronghold] Release-Party (RC1 is out! - p.63)
fuck off man, I can make assumptions all I want.
- Sat Aug 14, 2010 11:28 am
- Forum: Abandoned/Dead Projects
- Topic: [Stronghold] Final version 1.0 out!
- Replies: 1559
- Views: 56324
Re: [Stronghold] Release-Party (RC1 is out! - p.63)
150mb is too much for you? Shit son, its 2010.
Can't wait to try this out!
Can't wait to try this out!
- Tue Jul 20, 2010 11:29 am
- Forum: Abandoned/Dead Projects
- Topic: [Stronghold] Final version 1.0 out!
- Replies: 1559
- Views: 56324
Re: Stronghold - It's about time! (p.54)
Bout damn time! 

- Sat Apr 17, 2010 4:59 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471614
Re: ÆoD v5 RELEASED!! (patch 5.03: 04/10/10)
That Combat Shotty was my favorite new shotty until I found a Mephisto Sawed off...But it didn't matter when I had to fight off 2 large Xenomorph's and Eidolon in the same level :( Also, as Blood is one of my favorite classic FPS, I'm glad to see the Axe Zombies be really threatening in this. So ...
- Mon Apr 12, 2010 12:27 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471614
Re: ÆoD v5 RELEASED!! (patch 5.03: 04/10/10)
I only knew that from playing the original Unreal.ProjectAngel wrote:@1:15
I honestly did not know you could do that with the Shock Rifle.
- Sun Apr 11, 2010 1:50 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471614
Re: ÆoD v5 RELEASED!! (patch 5.03: 04/10/10)
Absolutely lovin v5. I really like the fx pack too except the replacement for the pink flesh texture. Is this really what its supposed to look like? Original: http://img145.imageshack.us/img145/4687/screenshotdoom201004111.png fx pack: http://img145.imageshack.us/img145/4650/screenshotdoom201004111y ...
- Mon Dec 21, 2009 1:16 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471614
Re: ÆoD (trailer up (12/17/09): 1st page)
Yeah I wanna shoot a zombie on a segway!
- Fri Dec 18, 2009 8:08 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471614
Re: ÆoD (trailer up (12/17/09): 1st page)
Is AEOD 5 gonna have better Skulltag and Co-op support? I mean, it runs and all but there's some big differences (since obviously its not the SVN-GZDoom that's recommended.)
- Fri Dec 18, 2009 12:14 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471614
Re: ÆoD (trailer up (12/17/09): 1st page)
Very nice indeed! Can't wait!
- Mon Oct 26, 2009 12:19 am
- Forum: Abandoned/Dead Projects
- Topic: [Stronghold] Final version 1.0 out!
- Replies: 1559
- Views: 56324
Re: Stronghold - Final Shots! (p47)
So are there any boss monsters in Stronghold? Say after you beat the final wave or mixed in during some of the last waves?
That certainly would make it more interesting.
That certainly would make it more interesting.
- Fri Oct 09, 2009 6:08 pm
- Forum: Abandoned/Dead Projects
- Topic: [Stronghold] Final version 1.0 out!
- Replies: 1559
- Views: 56324
Re: Stronghold - Final Shots! (p47)
I hope the final released version has good documentation for running it in IdeSE!
- Fri Oct 09, 2009 12:10 pm
- Forum: Abandoned/Dead Projects
- Topic: [Stronghold] Final version 1.0 out!
- Replies: 1559
- Views: 56324
Re: Stronghold - Final Shots! (p47)
So will everyone who's playing co-op with you be able to buy shit before or after a battle?
- Thu Oct 08, 2009 3:04 pm
- Forum: Abandoned/Dead Projects
- Topic: [Stronghold] Final version 1.0 out!
- Replies: 1559
- Views: 56324
Re: Stronghold - Final Shots! (p47)
I shat a large brick. Can't wait till this is finished!