Search found 20 matches
- Sat Jun 12, 2021 5:55 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Trench Foot (New article + playable content)
- Replies: 145
- Views: 99612
Re: Trench Foot (Demo released)
this was one of the best 5 things i played all 2020!theres so much to like,it looks fantastic,sounds fantastic and the atmos is spot on!weapons all feel really nice.very engaging gameplay,both when advancing in tight quarters and trying to survive in frantic battle. theres one thing i HATE,tho-i ...
- Mon Apr 26, 2021 12:56 pm
- Forum: Technical Issues
- Topic: plutonia revisited missing textures
- Replies: 3
- Views: 629
Re: plutonia revisited missing textures
_mental_ wrote:Do you use Plutonia as IWAD?
forget it,i got it now and it seems to work proper.
thanks a lot,man!stay safe.
- Mon Apr 26, 2021 11:12 am
- Forum: Technical Issues
- Topic: plutonia revisited missing textures
- Replies: 3
- Views: 629
Re: plutonia revisited missing textures
no,doom2._mental_ wrote:Do you use Plutonia as IWAD?
do u know where i can get it?
thanks.
- Sun Apr 25, 2021 3:51 pm
- Forum: Technical Issues
- Topic: plutonia revisited missing textures
- Replies: 3
- Views: 629
plutonia revisited missing textures
hey. im currently trying to play plutonia revisited in gzdoom 4.5.0 and theres missing half the textures,theyre just plain black.and theres also missing mid textures (i thing theyre called) like fences and handrails,places i cant pass.theres nothing there.first i thought that it was a shitty design ...
- Wed Nov 11, 2020 3:07 pm
- Forum: Technical Issues
- Topic: gzdoom 4.5.0 settings issue
- Replies: 2
- Views: 572
Re: gzdoom 4.5.0 settings issue
sorry,didnt get a notified at all.
how do i post it?im not too familiar with this stuff.im also having issues with getting mwheel to work for next/prev weapon,so im very grateful for any help.
thanks.
how do i post it?im not too familiar with this stuff.im also having issues with getting mwheel to work for next/prev weapon,so im very grateful for any help.
thanks.
- Sat Nov 07, 2020 4:21 am
- Forum: Technical Issues
- Topic: gzdoom 4.5.0 settings issue
- Replies: 2
- Views: 572
gzdoom 4.5.0 settings issue
hey.
(apologises if this is the wrong place for this)
i just started using the latest gzd and i cant seem to get the automap zoom to work.with the last version i used(442) i mapped zoom to mouse wheel.now it doesnt work.
thanks,
(apologises if this is the wrong place for this)
i just started using the latest gzd and i cant seem to get the automap zoom to work.with the last version i used(442) i mapped zoom to mouse wheel.now it doesnt work.
thanks,
- Fri Sep 25, 2020 6:38 am
- Forum: Levels
- Topic: [Release] Waterlab GZD
- Replies: 111
- Views: 44165
Re: [Release] Waterlab GZD
FANTASTIC!!!this is sooo good!and the fact that it didnt win the caco is ridiculous.
thanks for making pc gaming what it is.
thanks for making pc gaming what it is.
- Sat Oct 26, 2019 7:46 pm
- Forum: Technical Issues
- Topic: screen tearing in gzdoom 4.1.3 win 10
- Replies: 9
- Views: 2488
Re: screen tearing in gzdoom 4.1.3 win 10
thanks,il give that a try.deathzero021 wrote:I'm on a windows 10 x64 desktop with a Ryzen 5 3600x and GTX 1660 (updated drivers, etc). Anyway, enabling Vulkan actually fixes the screen tearing issue. Even with vsync off I get no screen tearing using Vulkan. I guess that's a temporary solution for now.
Cheers.
- Sat Oct 26, 2019 7:45 pm
- Forum: Technical Issues
- Topic: screen tearing in gzdoom 4.1.3 win 10
- Replies: 9
- Views: 2488
Re: screen tearing in gzdoom 4.1.3 win 10
If u gonna participate in a discussion,maybe read all the posts...just a tip.Rachael wrote:Are you using a laptop with a NVidia chipset? viewtopic.php?f=50&t=60226
If not, you told us nothing about your system so we can't figure out what's wrong.
- Sun Sep 01, 2019 6:16 am
- Forum: Technical Issues
- Topic: screen tearing in gzdoom 4.1.3 win 10
- Replies: 9
- Views: 2488
Re: screen tearing in gzdoom 4.1.3 win 10
Desktop i built myself.
Thanks.
Thanks.
- Fri Aug 30, 2019 4:54 am
- Forum: Technical Issues
- Topic: screen tearing in gzdoom 4.1.3 win 10
- Replies: 9
- Views: 2488
screen tearing in gzdoom 4.1.3 win 10
Hi. Im having some baaad tearing in gzdoom 4.1.3,loded through zdl.I see it in every wad i play.Iv tried turning stuff on/off many times. My res 1440p/fullscreen but no tearing in windowed.I tried to change some stuff in nvidia control panel but am not able to add gzdoom. Im not sure what specs is ...
- Mon Dec 17, 2018 10:04 am
- Forum: Gameplay Mods
- Topic: Dusted's Pandemonia (v2.6.3.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
- Replies: 246
- Views: 201312
Re: [WIP] Dusted's Pandemonia (v1.0.1)
ZDL is easy. use it You could have done so much more for a poor newbie than just five words. For example, perhaps the how-to page on the ZDoom Wiki might be really useful to link, or perhaps the wiki page for ZDL so OP doesn't have to spend hours trying to figure out what it is. Hi. I know how to ...
- Sun Dec 16, 2018 1:05 pm
- Forum: Gameplay Mods
- Topic: Dusted's Pandemonia (v2.6.3.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
- Replies: 246
- Views: 201312
Re: [WIP] Dusted's Pandemonia (v1.0.1)
Hi.
Im sure its quite obvious but i have no idea how to run this in gzdoom.I looked around in the download but still couldnt figure it out.
Please help!
This looks awesome!!!
Thanks.
Im sure its quite obvious but i have no idea how to run this in gzdoom.I looked around in the download but still couldnt figure it out.
Please help!
This looks awesome!!!
Thanks.
- Tue Sep 25, 2018 3:15 pm
- Forum: Gameplay Mods
- Topic: Lithium 1.7.0 (Oct. 28, 2025)
- Replies: 730
- Views: 262186
Re: Lithium 1.5.3 (Nov. 22 2017) [2.0 info - pg24]
Hi,all!
This looks very cool!But I have no idea how to run it.I'm sure its completely obvious but ...
PLEASE HELP AN IDIOT!
Thanks.
This looks very cool!But I have no idea how to run it.I'm sure its completely obvious but ...
PLEASE HELP AN IDIOT!
Thanks.
- Fri Sep 14, 2018 12:35 am
- Forum: Technical Issues
- Topic: unsupported openal implementation???
- Replies: 6
- Views: 1022
Re: unsupported openal implementation???
Thank y so much.