Bump again. 23.11.1 still has the issue for me, so i guess they didn't fix itZhs2 wrote: Fri Oct 27, 2023 8:56 pm Bump. For anyone who might still be paying attention to this thread, I have upgraded to driver version 23.10.2 and am not experiencing any previously mentioned issues.
Search found 46 matches
- Tue Nov 14, 2023 1:12 pm
- Forum: Technical Issues
- Topic: Sttutering
- Replies: 8
- Views: 2222
Re: Sttutering
- Mon Oct 09, 2023 9:33 pm
- Forum: Technical Issues
- Topic: Sttutering
- Replies: 8
- Views: 2222
Re: Sttutering
I can't speak to stuttering during gameplay, I don't think I tried 23.9.2 for long enough to experience such a thing, but 23.9.3 has some severe issues with locking up the display driver for over ten seconds on alt-tabbing from GZDoom so there is definitely some weirdness going on with AMD drivers ...
- Mon Oct 09, 2023 8:15 pm
- Forum: Technical Issues
- Topic: Sttutering
- Replies: 8
- Views: 2222
Sttutering
This one is strange. Trying the new relentless frontier demo, i have some really bad sttuters/freezes with vulkan. With opengl I dont get those sttuters, but the framerate is lower. I decided to check other gzdoom games (Selaco, Hedon, vainilla doom). All of those have sttuters, although vainilla ...
- Sat Jun 04, 2022 12:36 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Hands of Necromancy [Full game released!]
- Replies: 229
- Views: 50731
Re: Hands of Necromancy [Demo available!]
I've tried a bit of the demo. Is it normal to have frame drops?
They don't happen in the hub, but in one of the levels whenever I look at this zones: https://imgur.com/a/GwfugsQ
The one in the water especially only happens when looking from up there. The fps drops are not really a deal breaking ...
They don't happen in the hub, but in one of the levels whenever I look at this zones: https://imgur.com/a/GwfugsQ
The one in the water especially only happens when looking from up there. The fps drops are not really a deal breaking ...
- Sat Jun 04, 2022 10:20 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hands of Necromancy [Full game released!]
- Replies: 229
- Views: 50731
Re: Hands of Necromancy [Demo available!]
I've tried a bit of the demo. Is it normal to have frame drops?
They don't happen in the hub, but in one of the levels whenever I look at this zones: https://imgur.com/a/GwfugsQ
The one in the water especially only happens when looking from up there. The fps drops are not really a deal breaking ...
They don't happen in the hub, but in one of the levels whenever I look at this zones: https://imgur.com/a/GwfugsQ
The one in the water especially only happens when looking from up there. The fps drops are not really a deal breaking ...
- Fri Mar 04, 2022 4:53 pm
- Forum: Closed Feature Suggestions [Raze]
- Topic: Support for ogv movies
- Replies: 1
- Views: 3660
Support for ogv movies
The new rerelease of Blood (Fresh Supply) have ogv movies that don't play when using raze. Could it be made?
- Sun Feb 13, 2022 6:22 pm
- Forum: Closed Bugs [Raze]
- Topic: [POWERSLAVE] "mouse look" not working
- Replies: 10
- Views: 1835
Re: [POWERSLAVE] "mouse look" not working
The lack of mouse aiming is known, but it will take some time to implement because the original game did not have any such system in place and coding it from scratch is not easy.
The game is playable if you play with autoaim for the time being. I realize it's impractical (I myself hate autoaim ...
The game is playable if you play with autoaim for the time being. I realize it's impractical (I myself hate autoaim ...
- Sun Feb 13, 2022 5:16 pm
- Forum: Closed Bugs [Raze]
- Topic: Vulkan and Polymost
- Replies: 1
- Views: 511
Vulkan and Polymost
If I use the renderer Polymost with Vulkan, things look glitched: https://imgur.com/a/6cIh8gE
This also happens with Duke Nukem 3d. I didn't test other games. Tested with the latest dev build
This also happens with Duke Nukem 3d. I didn't test other games. Tested with the latest dev build
- Sun Feb 13, 2022 5:12 pm
- Forum: Closed Bugs [Raze]
- Topic: Bug with shadows in Shadow Warrior
- Replies: 0
- Views: 331
Bug with shadows in Shadow Warrior
You can see that the shadows aren't working properly: https://imgur.com/a/kKLMKCT
They look more like little reflections
I guess they should look like this (Taken from VoidSW): https://imgur.com/a/BT6tMn6
I tested with Vulkan and Open GL with the new Raze renderer, but not in Open GL with Polymost ...
They look more like little reflections
I guess they should look like this (Taken from VoidSW): https://imgur.com/a/BT6tMn6
I tested with Vulkan and Open GL with the new Raze renderer, but not in Open GL with Polymost ...
- Sun Feb 13, 2022 1:08 pm
- Forum: General
- Topic: World Tour dynamic lighting
- Replies: 5
- Views: 4522
Re: World Tour dynamic lighting
Cool! Thanks for the answer. Is it going to use the polymer renderer or the new raze one?
- Sun Feb 13, 2022 11:02 am
- Forum: General
- Topic: World Tour dynamic lighting
- Replies: 5
- Views: 4522
World Tour dynamic lighting
Is the new colored dynamic lighting from world tour compatible with Raze? I know it's already compatible with the polymer renderer of eduke32, but its performance is terrible. So it's compatible with the new raze renderer? If not, are there plans to integrate the new lighting?
- Tue Mar 23, 2021 3:28 pm
- Forum: Technical Issues
- Topic: Low fps on gzdoom in software mode
- Replies: 4
- Views: 1551
Re: Low fps on gzdoom in software mode
So i decided to check again the first 3 maps and I was wrong. Looks I only have low fps in the first map of the episode 2, particularly in places with windows. But whenever i get into places without windows, the framerate goes to almost 100. Other maps don't have the low framerate. Even with the ...
- Tue Mar 23, 2021 10:52 am
- Forum: Technical Issues
- Topic: Low fps on gzdoom in software mode
- Replies: 4
- Views: 1551
Re: Low fps on gzdoom in software mode
Screen size? You mean resolution? 1366x768
- Mon Mar 22, 2021 9:33 pm
- Forum: Technical Issues
- Topic: Low fps on gzdoom in software mode
- Replies: 4
- Views: 1551
Low fps on gzdoom in software mode
Hello. A few days ago, I downloaded Adventures of Square episode 2. I used to have a computer that could barely run it, meaning that it ran at 30 fps most of the times. Now that I updated my pc a little bit, I noticed something strange. Adventures of square is in software renderer mode by default ...
- Wed Oct 14, 2020 1:56 pm
- Forum: Technical Issues
- Topic: Can't open GZDoom on Vulkan
- Replies: 2
- Views: 688
Re: Can't open GZDoom on Vulkan
Looks that was it. He tried to install something with Twitch once and the dlls stayed in his pc. He deleted them and now every program that runs with vulkan now runs for him. Thanks for the help