by Macil » Sat Dec 27, 2008 9:50 pm
A mapinfo flag could be added that exempts certain levels from the dmflag, and that could be put into the default doom2 mapinfo in the zdoom.pk3 file if there was a level that didn't work well with the need-to-kill-all-monsters dmflag.
People playing netgames that want to use this dmflag with pwads would be expected to make an add-on pk3/wad to fix the levels' MAPINFO if there was a map this didn't work well with.
Also, if the host is in the game (which is always, unless its a dedicated skulltag game), that person could always just disable the dmflag from the menu for the end of that level if they didn't make an edited MAPINFO beforehand.
A mapinfo flag could be added that exempts certain levels from the dmflag, and that could be put into the default doom2 mapinfo in the zdoom.pk3 file if there was a level that didn't work well with the need-to-kill-all-monsters dmflag.
People playing netgames that want to use this dmflag with pwads would be expected to make an add-on pk3/wad to fix the levels' MAPINFO if there was a map this didn't work well with.
Also, if the host is in the game (which is always, unless its a dedicated skulltag game), that person could always just disable the dmflag from the menu for the end of that level if they didn't make an edited MAPINFO beforehand.