[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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meatman12
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Re: [SPRITES] Spriting Carnival!!

Post by meatman12 »

I like Strife.
I like this.
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

I would give up really easily if i had this reception on my sprites. I really think you guys should be more constructive instead of this. But whatever. I'm not feeding this discussion no more.
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nakkemake
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Re: [SPRITES] Spriting Carnival!!

Post by nakkemake »

It's hard to improve without some criticism.
SmarineS wrote: Also an attempt of making an mcs mk3 cannon wielding acolyte:
Image
Any thoughts?

Wow, that looks like very bossy acolyte commando! nice.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

FnA Weathered Plasma Blaster.PNG
Looks rusty but trustworthy, right?

Original by Andres Munar at Artstation.
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4thcharacter
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Re: [SPRITES] Spriting Carnival!!

Post by 4thcharacter »

SmarineS wrote:Here is some acolyte chaingunner:
Image
Also an attempt of making an mcs mk3 cannon wielding acolyte:
Image
Any thoughts?
Me likey. To quote someone very random from the internet: "fukken saved".

I have a personal use for this.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

If his rotation is all finished, we would be so satisfied. Since he only has 1st rotation walking and firing sprite.
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Orka
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Re: [SPRITES] Spriting Carnival!!

Post by Orka »

Working on them...
Image
The 6th, 7th and 8th frames will be a little bit more difficult since the chaingun now hides much bigger part of the body...
EDIT:
Also made the firing rotations for the mobster that I edited some months(?) ago...
Image
Credits still go to Captain J and scalliano...
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DoomKrakken
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Re: [SPRITES] Spriting Carnival!!

Post by DoomKrakken »

Dude, SUPER AWESOME WORK HERE. :D

I want that Chaingunner in my monster mod... :D

Is that three-barreled heavy machine gun supposed to be the Chaingun Cannon? If so, why don't the barrels alternate flashes?
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

did some work on the drum of this:
hellfireriotgun2.png
feel free to alter, improve or otherwise use this...
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

That looks amazing OSJC! I might alter the drum to use grenade shells (also with a different barrel and a different ejection port)...
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

Image Image Image
Spoiler: Original one before i edited it
"Well, I believe ya... BUT MY TOMMY GUN DON'T!"
(if you know where does it come from, you deserve a cookie)
Creds to Sadow1213 of Deviantart.
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4thcharacter
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Re: [SPRITES] Spriting Carnival!!

Post by 4thcharacter »

Merry Christmas, ya filthy animal! And a happy new year too!
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

Or, my favorite: Happy Valentine's Day!
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

ImageImage

Working on new sprites for the Sokova 46.
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Orka
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Re: [SPRITES] Spriting Carnival!!

Post by Orka »

Done. :D I guess...
Image
DoomKrakken wrote:Dude, SUPER AWESOME WORK HERE. :D

I want that Chaingunner in my monster mod... :D

Is that three-barreled heavy machine gun supposed to be the Chaingun Cannon? If so, why don't the barrels alternate flashes?
Thank you! :)
Well, that is supposed to be AReyeP's MCS MK3 Cannon thing. The barrels do alternate flash actually. :D :P

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