[SPRITES] Spriting Carnival!!
-
- Posts: 84
- Joined: Wed Jan 11, 2017 8:59 pm
Re: [SPRITES] Spriting Carnival!!
I like Strife.
I like this.
I like this.
-
- Posts: 2816
- Joined: Thu Jun 04, 2015 9:07 pm
- Preferred Pronouns: He/Him
- Location: Killing spiders.
Re: [SPRITES] Spriting Carnival!!
I would give up really easily if i had this reception on my sprites. I really think you guys should be more constructive instead of this. But whatever. I'm not feeding this discussion no more.
-
- Posts: 237
- Joined: Fri Apr 24, 2015 3:31 am
- Location: ┌П┐(▀̿Ĺ̯▀̿ ̿)
Re: [SPRITES] Spriting Carnival!!
It's hard to improve without some criticism.
Wow, that looks like very bossy acolyte commando! nice.
SmarineS wrote: Also an attempt of making an mcs mk3 cannon wielding acolyte:
Any thoughts?
Wow, that looks like very bossy acolyte commando! nice.
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
Looks rusty but trustworthy, right?You do not have the required permissions to view the files attached to this post.
-
- Posts: 1183
- Joined: Tue Jun 02, 2015 7:54 am
Re: [SPRITES] Spriting Carnival!!
Me likey. To quote someone very random from the internet: "fukken saved".SmarineS wrote:Here is some acolyte chaingunner:
Also an attempt of making an mcs mk3 cannon wielding acolyte:
Any thoughts?
I have a personal use for this.
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
If his rotation is all finished, we would be so satisfied. Since he only has 1st rotation walking and firing sprite.
-
- Posts: 261
- Joined: Tue Apr 30, 2013 11:51 am
- Location: Lost in the backrooms.
Re: [SPRITES] Spriting Carnival!!
Working on them...
The 6th, 7th and 8th frames will be a little bit more difficult since the chaingun now hides much bigger part of the body...
EDIT:
Also made the firing rotations for the mobster that I edited some months(?) ago...
Credits still go to Captain J and scalliano...
The 6th, 7th and 8th frames will be a little bit more difficult since the chaingun now hides much bigger part of the body...
EDIT:
Also made the firing rotations for the mobster that I edited some months(?) ago...
Credits still go to Captain J and scalliano...
-
- Posts: 3489
- Joined: Sun Oct 19, 2014 6:45 pm
- Location: Plahnit Urff
Re: [SPRITES] Spriting Carnival!!
Dude, SUPER AWESOME WORK HERE.
I want that Chaingunner in my monster mod...
Is that three-barreled heavy machine gun supposed to be the Chaingun Cannon? If so, why don't the barrels alternate flashes?
I want that Chaingunner in my monster mod...
Is that three-barreled heavy machine gun supposed to be the Chaingun Cannon? If so, why don't the barrels alternate flashes?
-
- Posts: 2059
- Joined: Mon Feb 07, 2011 5:02 am
Re: [SPRITES] Spriting Carnival!!
did some work on the drum of this:
feel free to alter, improve or otherwise use this...You do not have the required permissions to view the files attached to this post.
-
- Posts: 1927
- Joined: Thu Jun 12, 2014 3:16 pm
- Location: Anywhere.
Re: [SPRITES] Spriting Carnival!!
That looks amazing OSJC! I might alter the drum to use grenade shells (also with a different barrel and a different ejection port)...
-
- Posts: 1348
- Joined: Mon Feb 09, 2015 9:00 am
- Location: in an undisclosed location that is the philippines
Re: [SPRITES] Spriting Carnival!!
Spoiler: Original one before i edited it"Well, I believe ya... BUT MY TOMMY GUN DON'T!"
(if you know where does it come from, you deserve a cookie)
Creds to Sadow1213 of Deviantart.
-
- Posts: 1183
- Joined: Tue Jun 02, 2015 7:54 am
Re: [SPRITES] Spriting Carnival!!
Merry Christmas, ya filthy animal! And a happy new year too!
-
- Posts: 2816
- Joined: Thu Jun 04, 2015 9:07 pm
- Preferred Pronouns: He/Him
- Location: Killing spiders.
Re: [SPRITES] Spriting Carnival!!
Or, my favorite: Happy Valentine's Day!
-
- Posts: 1556
- Joined: Mon Jul 08, 2013 10:08 pm
Re: [SPRITES] Spriting Carnival!!
Working on new sprites for the Sokova 46.
-
- Posts: 261
- Joined: Tue Apr 30, 2013 11:51 am
- Location: Lost in the backrooms.
Re: [SPRITES] Spriting Carnival!!
Done. I guess...
Well, that is supposed to be AReyeP's MCS MK3 Cannon thing. The barrels do alternate flash actually.
Thank you!DoomKrakken wrote:Dude, SUPER AWESOME WORK HERE.
I want that Chaingunner in my monster mod...
Is that three-barreled heavy machine gun supposed to be the Chaingun Cannon? If so, why don't the barrels alternate flashes?
Well, that is supposed to be AReyeP's MCS MK3 Cannon thing. The barrels do alternate flash actually.