Resource Request thread *Read 1st post*

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Ozymandias81
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Re: Resource Request thread *Read 1st post*

Post by Ozymandias81 »

Imp Hunter wrote:
Spoiler:
Can someone please give me the pickup sprites of those weapons?
Take a look on the bottom-left corner of this jpeg: Flak Cannon is here. BTW from UT2k4, not Unreal1. :-D
UT2k4Weaps.jpg
...and I found this from Unreal 1 too... :mrgreen:
FLAKKY.png
FLAKKY.png (13.14 KiB) Viewed 943 times
...but it seems that you need this from UT99, sorry...
FLAKKY2.png
FLAKKY2.png (7.23 KiB) Viewed 939 times
Last edited by Ozymandias81 on Sun May 03, 2015 2:52 pm, edited 3 times in total.
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phantombeta
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Re: Resource Request thread *Read 1st post*

Post by phantombeta »

JPEGs are useless. Also, those are at an angle.
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Ozymandias81
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Re: Resource Request thread *Read 1st post*

Post by Ozymandias81 »

TheBadHustlex wrote:Anyone got some security-camera sprites with rotations?
Hi Baddie, these sprites comes from Duke Nukem 3d, as Captain J suggested to you...
TheDukeCam.zip
(2.8 KiB) Downloaded 46 times
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Imp Hunter
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Re: Resource Request thread *Read 1st post*

Post by Imp Hunter »

Ozymandias81 wrote:...but it seems that you need this from UT99, sorry...
FLAKKY2.png
This one is pretty much perfect. Thanks!
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TheBadHustlex
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Re: Resource Request thread *Read 1st post*

Post by TheBadHustlex »

Ozymandias81 wrote:
TheBadHustlex wrote:Anyone got some security-camera sprites with rotations?
Hi Baddie, these sprites comes from Duke Nukem 3d, as Captain J suggested to you...
TheDukeCam.zip
Thanks!
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TheRailgunner
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Re: Resource Request thread *Read 1st post*

Post by TheRailgunner »

Se7eNytes wrote:Does anyone have frames of this revolver with its chamber swung out and one with its hammer down?
I'm working on the separate cylinder - they're just kind of a pain in general. Still, whenever I manage to more completely animate the revolver, you will be one of the first to know.
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zrrion the insect
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Re: Resource Request thread *Read 1st post*

Post by zrrion the insect »

Does anyone have sprites for powered-up versions of any of the weapons in hexen?
CeeJay
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Re: Resource Request thread *Read 1st post*

Post by CeeJay »

Looking for sound effect(s) of a plain spray can being used, preferably one that loops.
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Captain J
 
 
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Re: Resource Request thread *Read 1st post*

Post by Captain J »

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torridgristle
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Re: Resource Request thread *Read 1st post*

Post by torridgristle »

freesound.org is not a credit. The name of the user that uploaded the sound to freesound.org is a credit.
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Captain J
 
 
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Re: Resource Request thread *Read 1st post*

Post by Captain J »

originally goes to Quistard, i forgot to tell somehow.
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Combine_Kegan
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Re: Resource Request thread *Read 1st post*

Post by Combine_Kegan »

Hey isn't there a set of Hexen axe sprites that're either handless or have Doomguy hands instead of Baratus' armored gauntlets?
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IMX
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Re: Resource Request thread *Read 1st post*

Post by IMX »

Weirdest request I've ever posted

So we have this little Android game with its own file format that stores images, right? And there's a project hosted on github which is capable of reading this file format by just pointing it out to the data folder.

The problem is, there's no .exe to be found and it seems that you have to compile it yourself. I have zero knowledge on how to use this and by doing a quick google search seems that I don't even have the most competent hardware to 'compile' said project into something useful.

Long story short, would someone please compile this program for me so I can rip the assets from this game? Seems like you need Visual Studio to open this "project" and compile it? I don't know

https://github.com/iliak/MSD-Viewer

I would appreciate this like you have no idea.
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Re: Resource Request thread *Read 1st post*

Post by CeeJay »

Has anyone ever come across the sound effects from the Apple IIGS port of Wolfenstein 3D or have the ability to extract/rip them? They are unique to this port along with some graphics.

Preview:
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Captain J
 
 
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Re: Resource Request thread *Read 1st post*

Post by Captain J »

hey, that pistol fire sound is absolutely used at quake 2's shotgun. and my, why machine gun fire sound is almost like stabbing something?

and yes, they are pretty good, clean and unique sound effects indeed.
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