Lizard Squad: A cartoony ZDoom mod - Version 5.2b release!

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armymen12002003
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Re: Lizard Squad: A cartoony ZDoom mod - Version 2.1 release

Post by armymen12002003 »

im actually thinking of redoin my intro
Zombieguy
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Re: Lizard Squad: A cartoony ZDoom mod - Version 2.1 release

Post by Zombieguy »

lizardcommando wrote:Ok, so there was actually ANOTHER silenced machine pistol sound I used from one of the early versions of the mod:
The sound for the second machine pistol sounded pretty cool. Do you know where you got it from?
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Re: Lizard Squad: A cartoony ZDoom mod - Version 2.1 release

Post by lizardcommando »

I think it's from a custom TMP model from Counterstrike: Source. Is anyone else fine with the current Silenced Machine Pistol sound?
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Re: Lizard Squad: A cartoony ZDoom mod - Version 2.1 release

Post by armymen12002003 »

lizardcommando wrote:I think it's from a custom TMP model from Counterstrike: Source. Is anyone else fine with the current Silenced Machine Pistol sound?
im satisfied with the current sound
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Re: Lizard Squad: A cartoony ZDoom mod - Version 2.1 release

Post by Captain J »

lizardcommando wrote:Is anyone else find with the current Silenced Machine Pistol sound?
http://www.mediafire.com/?vqqdc11eo465xzg
well, i already did it.
every silenced pistol, rifle sound from my country links.
and file called trg is already did at my verson's sound at EXAR-1.
but, those sounds for you, so it's no ploblam.
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Re: Lizard Squad: A cartoony ZDoom mod - Version 3 release!

Post by lizardcommando »

Here you go folks. A Christmas present from me to you! Version 3 of Lizard Squad:

http://files.drdteam.org/index.php/file ... uad-v3.zip
  • *New Rideable Vehicle: The ROD-309!
    *The coding for the Akimbo SMGs have been redone. Basically, you can switch between using a single
    SMG or go Akimbo with the press of the secondary function key (default: MOUSE2)
    *The coding for the SMG should be fixed. It should no longer alert monsters when you switch between
    the single or Akimbo SMGs.
Check it out! Don't forget to read the textfiles included with the mod!
Last edited by lizardcommando on Wed Dec 26, 2012 2:08 am, edited 1 time in total.
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Re: Lizard Squad: A cartoony ZDoom mod - Version 3 release!

Post by Ed the Bat »

lizardcommando wrote:Now, there is one major bug for the ROD-309 vehicle: The Eject Vehicle command doesn't work for some reason. If anyone can fix that, it would be greatly appreciated!
I was just on my way to sleepland, but I promise I'll look at it tomorrow.
EDIT: Scratch that, it was a quick find. This line in KEYCONF:

Code: Select all

alias eject_vehicle "use MSEjector ; wait 1 ; use MechEjector"
Needs to be updated to this:

Code: Select all

alias eject_vehicle "use MSEjector" ; wait 1 ; "use MechEjector" ; wait 1 ; "use R309Ejector"
Be alert that I'm kinda sleepy, so give this a test to see if I'm getting it right.
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lizardcommando
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Re: Lizard Squad: A cartoony ZDoom mod - Version 3 release!

Post by lizardcommando »

Yup! That seems to work! Although, I did have to get rid of the extra quotation marks.

New version is up now!

http://files.drdteam.org/index.php/file ... uad-v3.zip
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Re: Lizard Squad: A cartoony ZDoom mod - Version 3 release!

Post by Ed the Bat »

lizardcommando wrote:Yup! That seems to work! Although, I did have to get rid of the extra quotation marks.
Ah, quotation marks, my old nemesis...
Maybe if I hadn't been half-asleep.:P Anyhow, I knew you could crack it from there.:)
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Re: Lizard Squad: A cartoony ZDoom mod - Version 3 release!

Post by Captain J »

Image
Original.
Image
Titlepic.

glad to drawing this again. :D
but it's not enough to me, anyway, here's the story.

Bobberkopf Gruntmann and Boris Darianiuski is a same brothers but difficult conflicts.
Of course they are from other country, but their family was combined with russian, germany.
Bobby is stand on Rebel forces who wants the freedom on this warfield, Boris is stand on LSMC LSUTU Union forces for Sweeping every traitors with Disagree Thier works and Opinions, Innovate every warfield for Next Future.
but Someone is good, Someone is bad, now that's the story.
anyway, which one's Design is better? Bobby? or Boris?
and i'm gonna lock about Remaking bosses sprite from lizard war until ends.
i need to draw every design for every your enemy lizards!

oh, of course here's the link; http://www.mediafire.com/?lhv982j68qw5f2i (with music)
http://www.mediafire.com/?e4fg1g3ni36g9y4 (without music)
i remaked name on the others, and i added new sfx for LSUTU soldiers.
shotgunner and riot commender(with shield.).
riot commander has got a new pattern too; a Throwing grenade which one is more weaker then players one.

i'm going to wait for next update until everything is the end!
Last edited by Captain J on Fri Dec 28, 2012 4:53 am, edited 1 time in total.
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Average
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Re: Lizard Squad: A cartoony ZDoom mod - Version 3 release!

Post by Average »

Does the new version also work in Chex Quest or would that require another build?
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Re: Lizard Squad: A cartoony ZDoom mod - Version 3 release!

Post by Ed the Bat »

Average wrote:Does the new version also work in Chex Quest or would that require another build?
The same patch should still be fully compatible. If you come across any bugs with it, let me know and I'll update as necessary.
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Re: Lizard Squad: A cartoony ZDoom mod - Version 3 release!

Post by Captain J »

Average wrote:Does the new version also work in Chex Quest or would that require another build?
it's works.
but, unless the ridable vehicles, because megasphere in doom 1 was not exist.
if i can replace that, i'm going to replace it once.
so, what i gonna to do.
chex armor mk.2? blue screen map? or maybe LAZ device instead?
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lizardcommando
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Re: Lizard Squad: A cartoony ZDoom mod - Version 3 release!

Post by lizardcommando »

hey guys, I'm not dead. i've just been slowly (VERY slowly) replacing the default Doom 2 textures:
Screenshot_Doom_20130212_122956.png
Screenshot_Doom_20130212_122949.png
Screenshot_Doom_20130212_123153.png
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Re: Lizard Squad: A cartoony ZDoom mod - Version 3 release!

Post by Ed the Bat »

Excellent! Now the game worlds will match the style.
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