Reelism Gold! Expansion Pack 3 (X3.1 Patch p.101)
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Ed the Bat
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Re: [p.34 UPDATE!] Reelism X1.31 released!
Hrm... My only real qualms with the idea are that...
Well, I don't find it strikingly creative, humorous, or otherwise remarkable. Not that it's necessarily a requirement, of course.
Also, the Eyes would make Cacodemons somewhat redundant. Of course, if Kins tells me to do it, I'd do it. But, as for my two cents, I'd rather put our efforts towards things that are somewhat more grandiose. Y'know, really make an impact!
Well, I don't find it strikingly creative, humorous, or otherwise remarkable. Not that it's necessarily a requirement, of course.
Also, the Eyes would make Cacodemons somewhat redundant. Of course, if Kins tells me to do it, I'd do it. But, as for my two cents, I'd rather put our efforts towards things that are somewhat more grandiose. Y'know, really make an impact!
Re: [p.34 UPDATE!] Reelism X1.31 released!
It would be exactly the same thing as the optical invasion reel.FireSeraphim wrote:This might sound really dumb but I would like to re-propose a reel idea I had.
Attack of the Hissies
Cacoes, Cacoes, Everywhere!
- Captain Ventris
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Re: [p.34 UPDATE!] Reelism X1.31 released!
Wait... is there an Archvile reel? Just, like, a couple dozen mini-archviles that purely resurrect junk? That would be nightmare inducing late-game.
- Ed the Bat
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Re: [p.34 UPDATE!] Reelism X1.31 released!
One of the big problems with this is that the corpses of fallen enemies vanish after a little while (when nobody's looking), so as to reduce the number of actors in play. There are already plenty enough issues with lag without piling onto that, so I don't think it's in our best interest to keep corpses around longer so that they can be revived. Plus, since enemies are already coming in steady streams, resurrecting the dead ones seems slightly redundant, doesn't it?Captain Ventris wrote:Wait... is there an Archvile reel? Just, like, a couple dozen mini-archviles that purely resurrect junk? That would be nightmare inducing late-game.
- Captain Ventris
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Re: [p.34 UPDATE!] Reelism X1.31 released!
Ah, yeah, that's true. The viles would only really make a difference alongside another stream of enemies, and then it would still be redundant.
Re: [p.34 UPDATE!] Reelism X1.31 released!
Maybe a monster that acts as a support unit in a different way, providing some sort of buff to monsters in the map?
- Ed the Bat
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Re: [p.34 UPDATE!] Reelism X1.31 released!
That sounds like a feasible idea to me. The concept is generic enough that there are probably a lot of ways it could be reasonably implemented, and I don't see any major clashes. It would also twist the gameplay just slightly, without completely wrecking it.amv2k9 wrote:Maybe a monster that acts as a support unit in a different way, providing some sort of buff to monsters in the map?
Haha, I just thought of something like the Atomic Power Supply Robot from EarthBound, which could heal other monsters and produced a horrible explosion when the players chose to take it out.
- Kinsie
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Re: [p.34 UPDATE!] Reelism X1.31 released!
I've been kind of busy with real-life things and using Source Filmmaker a lot. Ed, I just got your patch, I'll integrate it into my stuff and send you a new build tonight-ish.
Surely, Hissy Fit would be a better name... but yes, I like this idea. I'd probably have to twist it a bit, though, since the Eyes kind of take the Caco role.FireSeraphim wrote:This might sound really dumb but I would like to re-propose a reel idea I had.
Attack of the Hissies
Cacoes, Cacoes, Everywhere!
- Ed the Bat
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Re: [p.34 UPDATE!] Reelism X1.31 released!
Hmm... Now that I think on it, perhaps something could be built upon this Cacodemon theme... Like, maybe an attack by several variations -- I've seen a lot of them floating around (no pun intended
) and, pending permission from their creators, maybe we could slip them in. So, maybe... the classic Cacodemon, the iconic Hissy plush, the plasticine Cacodemon, and so forth.
On a related note, if I had to come up with a comically stupid new name for Cacodemon, I think I'd call them 'The Severed Head of an Astral Dreadnaught' (Doom history buffs will get what I'm talking about
) or as I used to call it for a while: Shaun White, as I've heard both of them referred to as the Flying Tomato.
On a related note, if I had to come up with a comically stupid new name for Cacodemon, I think I'd call them 'The Severed Head of an Astral Dreadnaught' (Doom history buffs will get what I'm talking about
- insightguy
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Re: [p.34 UPDATE!] Reelism X1.31 released!
I wonder what happened if there was a reel jackpot that turned the player into a pony for 60 seconds.
and within that time. you'll be running away from all the bronies that are trying to keep you as a collectable.
and within that time. you'll be running away from all the bronies that are trying to keep you as a collectable.
Re: [p.34 UPDATE!] Reelism X1.31 released!
You could always include some Eriance variants like Watchers, nerfed Hades Elementals, and maybe a scaled-down Overlord as a unique spawn or somesuch.
ROTTEN IDEAS
ROTTEN IDEAS
- Ed the Bat
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Re: [p.34 UPDATE!] Reelism X1.31 released!
Haha, oh if only you people knew about the custom-made crap I've been splicing together with this.insightguy wrote:I wonder what happened if there was a reel jackpot that turned the player into a pony for 60 seconds.
and within that time. you'll be running away from all the bronies that are trying to keep you as a collectable.
- insightguy
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Re: [p.34 UPDATE!] Reelism X1.31 released!
any custom pony player sprites yet?
Re: [p.34 UPDATE!] Reelism X1.31 released!
Well fudge, now I'm interested. Even if it's anti-brony.Ed the Bat wrote:Haha, oh if only you people knew about the custom-made crap I've been splicing together with this.
- Ed the Bat
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Re: [p.34 UPDATE!] Reelism X1.31 released!
Yep! Though, to my knowledge, I'm the first one to put them in Doom.insightguy wrote:any custom pony player sprites yet?
Let's call it 'pro-Pony, anti-Brony'. Of course, being one of the 'nauseating manchild neofurries' myself, it's done completely in jest.Jimmy wrote:Well fudge, now I'm interested. Even if it's anti-brony.Ed the Bat wrote:Haha, oh if only you people knew about the custom-made crap I've been splicing together with this.
