Just a simple timeline as the best I can remember it:leileilol wrote:this is starting to sound like complete bullshit as the only maps that came with the IHV release (which you SHOULD NOT HAVE as it was issued to only video card companies like ati, 3dfx, s3, etc) are some large texture test maps, and some curvy area and lava blocks map that you couldn't see any other players in anyway. I don't even think the ihv has working multiplayer so you couldn't have recorded anything anyway. I also really doubt Anna Kang would just email a leak of some totally-confidential-and-classified IHV test to a rather unknown movie making schmuck out there.
Jan of 1999 - We got a leaked version of the HVI Test of Q3 which was meant to be used for video card testing. We shot a 10 minute version of the film over the next few months and submitted a copy of the film to Kathryne who asked that we make the movie more about the Q3 Logo, and less about fighting.
May-July -1999 - We modelled maps in Quake 2 format, models, wrote a new script, and got enough voice actors to help with the entire project.
August - 1999 - We filmed the 33 minute version of Quad God with the Q3 Test 1.08. Todd Hollenshead and Kathryne provided us with the correct copyright info that we had to place on the beginning and end of the film before we released it.
August - 1999 - We released the movie (around Quakecon 99 time period)
Dec - 1999 - Q3 was released and the film was featured in SPIN Magazine. http://tritin-films.planetquake.gamespy.com/spin.htm
Images from the movie shot in Q3 Test before the game was released:





That's the timeline that we operated in. Yes, we had the hvi leaked copy. Yes we shot version 1 of the film in it, and I really don't know what else to tell you other than that you seem pretty angry about it.