Wolfen

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Phobus
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Re: Wolfen

Post by Phobus »

@Nash:
Spoiler:
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Nash
 
 
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Re: Wolfen

Post by Nash »

Where is the serpent key? Or did you mean the swamp key? At any rate, where is it? Sorry for all these questions but I've been running back and forth in this WAD and my play time is close to 3 hours.
Spoiler:
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LilWhiteMouse
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Re: Wolfen

Post by LilWhiteMouse »

Spoiler:
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Nash
 
 
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Re: Wolfen

Post by Nash »

Got it, thanks.
Spoiler:
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Nash
 
 
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Re: Wolfen

Post by Nash »

I've cleared the bog and the fire tower, so that means I have used two mana beam switches. So what do I do next? Nothing new seems to have opened up...

(Give me clues as to what to do next, don't directly tell me what to do)

EDIT: After reading some really old forum posts, I found out that the aeon mana HUD is only available in 640 x 400, which would explain why I never saw it as I'm running at 1280 x 1024. You should fix it so it works in all resolutions.
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neoworm
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Re: Wolfen

Post by neoworm »

Nash wrote:I've cleared the bog and the fire tower, so that means I have used two mana beam switches. So what do I do next? Nothing new seems to have opened up...
(Give me clues as to what to do next, don't directly tell me what to do)
Spoiler:
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Nash
 
 
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Re: Wolfen

Post by Nash »

Spoiler:
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LilWhiteMouse
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Re: Wolfen

Post by LilWhiteMouse »

Spoiler:
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Nash
 
 
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Re: Wolfen

Post by Nash »

Spoiler:
Okay, so according to your hint, the only map still not completed is the ruined town. Clues, please...
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LilWhiteMouse
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Re: Wolfen

Post by LilWhiteMouse »

Nash wrote:Clues, please...
Spoiler:
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Nash
 
 
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Re: Wolfen

Post by Nash »

Spoiler:
So am I just running around too fast or are the Hexen textures really that bad? Pretty much all of my questions in this thread are asked because I missed a switch which blends really well into the surrounding.
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bagheadspidey
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Re: Wolfen

Post by bagheadspidey »

Hey, this is really fun =) Currently fighting "queen mouse" with the warrior. I like the non-linear gameplay and tricky puzzles; it feels true to the original but a lot more complex, more hidden stuff to find, more detailed, better difficulty curve, etc. Frankly, I'm pretty amazed at this mod. :D
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Risen
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Re: Wolfen

Post by Risen »

Looking forward to playing this through.
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DoomRater
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Re: Wolfen

Post by DoomRater »

The one critique I've always had is that the final battle feels unfinished. There's still a bad guy in the background and you never really get to strike him down yourself- just a segment of dialog that says he is defeated. I wanted to finish him off myself or something.
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Enjay
 
 
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Re: Wolfen

Post by Enjay »

Horses for courses there. I actually liked that. ;)

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