[Project] Mission:Ripoff
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- The NUtcracker
- Posts: 843
- Joined: Sun Jan 14, 2007 9:12 pm
- Location: South Dakota
- Contact:
To be honest, I just made a map and said it was based off something that was similar in the start and added in a few elements that made it seem like it could be based off if it. In fact, that is how all the maps I put in this project went about, except Zdoom's UAC Error Also, before anyone looks at this, I would like to say one thing: The final map is NOT meant to be a jokewad.
Last edited by The NUtcracker on Sat Mar 03, 2007 5:22 pm, edited 1 time in total.
Neither was White Light, but somebody still said "was this meant to be a joke?" to which somebody else replied quite defensively in my favour, which surprised me.
I think I might have some hope for this project afterall. I won't divulge my scheme yet, as I'm still discussing the idea with someone, very slowly.
I think I might have some hope for this project afterall. I won't divulge my scheme yet, as I'm still discussing the idea with someone, very slowly.
- The NUtcracker
- Posts: 843
- Joined: Sun Jan 14, 2007 9:12 pm
- Location: South Dakota
- Contact:
- The NUtcracker
- Posts: 843
- Joined: Sun Jan 14, 2007 9:12 pm
- Location: South Dakota
- Contact:
Created map09!
Title: The day the chainguns fell from the sky
Base: untitled.wad - map07
http://www.sendspace.com/file/sjdu2j
Title: The day the chainguns fell from the sky
Base: untitled.wad - map07
http://www.sendspace.com/file/sjdu2j
- hnsolo77
- Posts: 1446
- Joined: Sat Sep 16, 2006 8:06 pm
- Location: the mythical land of Toronto Canada. (not really)
oh yeah the aeon thing? where the idea was not to make a dark doom level? that had a challenge to it, i liked itPhobus wrote:Neither was White Light, but somebody still said "was this meant to be a joke?" to which somebody else replied quite defensively in my favour, which surprised me.
I think I might have some hope for this project afterall. I won't divulge my scheme yet, as I'm still discussing the idea with someone, very slowly.
- Captain Ventris
- Posts: 4608
- Joined: Mon Jul 31, 2006 4:25 pm
- Location: San Antonio, TX
- The NUtcracker
- Posts: 843
- Joined: Sun Jan 14, 2007 9:12 pm
- Location: South Dakota
- Contact:
No, my map is supposed to be a joke wad, but I don't think it really is that funny.Captain Ventris wrote:So does that mean it will be double funny? OR maybe it'll cancel it out and become serious?Wills wrote:Odd choice, seeing that the original was a parody in itself. I don't mind, though.The NUtcracker wrote:Base: untitled.wad - map07
- The NUtcracker
- Posts: 843
- Joined: Sun Jan 14, 2007 9:12 pm
- Location: South Dakota
- Contact:
Bug: Monster in a Handbasket exits instantly.
Also, I would like for my first map to be one of the secret maps.
http://www.sendspace.com/file/1w6qi6
Although I already posted my first map, I'm posting it again in case you skipped it.
Name: Land of the Lords
Also, I would like for my first map to be one of the secret maps.
http://www.sendspace.com/file/1w6qi6
Although I already posted my first map, I'm posting it again in case you skipped it.
Name: Land of the Lords
- XutaWoo
- Posts: 4005
- Joined: Sat Dec 30, 2006 4:25 pm
- Location: beautiful hills of those who are friends
- Contact:
Fixed. Also, I'm not converting that huge level to Doom in Hexen format, expecially since zwadconv doesn't work for me.The NUtcracker wrote:Bug: Monster in a Handbasket exits instantly.
Also, I would like for my first map to be one of the secret maps.
http://www.sendspace.com/file/1w6qi6
Although I already posted my first map, I'm posting it again in case you skipped it.
Name: Land of the Lords
- The NUtcracker
- Posts: 843
- Joined: Sun Jan 14, 2007 9:12 pm
- Location: South Dakota
- Contact:
You don't have to because zdoom will run it normally even if it isn't in Zdoom Doom in Hexen format.XutaWoo wrote:Fixed. Also, I'm not converting that huge level to Doom in Hexen format, expecially since zwadconv doesn't work for me.The NUtcracker wrote:Bug: Monster in a Handbasket exits instantly.
Also, I would like for my first map to be one of the secret maps.
http://www.sendspace.com/file/1w6qi6
Although I already posted my first map, I'm posting it again in case you skipped it.
Name: Land of the Lords
[EDIT] Now you don't exit monsters in a handbasket.