Weapons Resource WAD

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Shadelight
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Post by Shadelight »

hurry up!!! :P
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DomRem
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Post by DomRem »

Dammit, tell that to my 56k. It took about 10 minutes just to upload 2.3 MB...oh well, here's the link for Version 1.4, complete with text file and demo level:

http://rapidshare.de/files/4697744/weapons1.4.zip.html
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Shadelight
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Post by Shadelight »

YES!!! [darth]I've been waiting for you DomRem!(saying changed to include DomRem :D )[/darth].
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DomRem
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Post by DomRem »

KoF, why are you so excited? Have you really been anticipating the test level that much? Either that, or you don't realize that this is actually the most recent version, not a brand new one.
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Shadelight
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Post by Shadelight »

I 'unno, hyperness maybe?
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Inuyasha_989
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Post by Inuyasha_989 »

Bug Report: the Flamethrower pickup sprite is GYNORMOUS!! Plus about 4 weapons are missing their spawn frames (i dunno if they're not suppose to have them or not)

EDIT: The landmines have a problem where if you toss one in midair or while jumping, they explode, but I figured a genius way to fix it :P Redownload Landmine!
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Shadelight
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Post by Shadelight »

****bug****
the COPgun does not fire.
Last edited by Shadelight on Sat Sep 03, 2005 7:40 pm, edited 1 time in total.
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DomRem
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Post by DomRem »

Inuyasha, please stop reporting bugs everybody knows about. :P

Seriously, I knew about these. I don't know WTF is up with that flamethrower sprite, but the first two ZDGun weapons in the Level 3 room are the ones missing sprites. The Quake Axe also is, but that seems to be laziness on Wills' part more than anything.
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DomRem
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Post by DomRem »

KingofFlames wrote:the COPgun also does not fire.
PLEASE TRY THE SECONDARY FIRE. Kthxbye.
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Shadelight
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Post by Shadelight »

I see, nvm then :)
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Inuyasha_989
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Post by Inuyasha_989 »

Sorry, its a very bad habbit, but i wasnt sure if u guys knew about the landmine bug

EDIT: I now Fixed the buggiest bug I had wrong with the landmine, you can now toss the mine a distance, and it wont explode when it stops :D Redownload

http://fuzzlink.cjb.net/users/inuyasha/landmines.rar
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Hetdegon
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Post by Hetdegon »

Splendid work, everyone! This raises Doom to a new level. I mean, some weapons are truly original, and gives a refreshing twist.
I have a complaint about one of the weapons...the grenade launcher by Daniel.
Weapons like the pipebomb or the molotov modify their launching arc depending on the mouselook angle. This allows some calibration of the launching range (looking up = more range) and launching the weapon over a wall...that stuff, you know.
However, the grenade launcher doesn't do that. It sends the grenade in the same trayectory even if your face is kissing the ceiling. Plus the launching strength is minimal...fixing that this can be a nice weapon.
Anyway, great work overall. Keep it up :)
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Inuyasha_989
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Post by Inuyasha_989 »

I think it has something to do with the fact that it uses A_ThrowGrenade instead of A_CustomMissile. CustomMissile's can be shot at angles with mouse look, but something tells me that throwing a grenade at a set angle by the code cant be modified by the angle at which you aim...just a thought :lol:
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Phobus
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Post by Phobus »

We have the following problems (dredged up from my awful short term memory), you may have heard one or two of these before...:

The flamethrower pickup sprite (huge)
The pipebomb gives no ammo and I don't know about if the detonator is even included
A couple of guns (mostly from Daniel I think...) have no pickup sprites
One of the BFG style weapons doesn't come with enough ammo to fire a shot with it.

Otherwise that rocks big time :D
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DomRem
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Post by DomRem »

Phobus wrote:The flamethrower pickup sprite (huge)
Fixed last night.
The pipebomb gives no ammo and I don't know about if the detonator is even included
Apparently, you're not supposed to include the detonator, since picking up shows the message "You're not supposed to see this message, loser!" or something similar to that. I don't know what to do.
A couple of guns (mostly from Daniel I think...) have no pickup sprites
Fixed last night. They were included, but were mostly DECORATE screwups.
One of the BFG style weapons doesn't come with enough ammo to fire a shot with it.
I'll look into it.
Otherwise that rocks big time :D
Heh, thanks. :)
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