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INTRODUCTION
Welcome to HeXeReTiC Fantasy!

Here you will take the role of Corvus III, the descendant of the brave Corvus, the unclaimed hero of the Sidhe Elves tribe.
Just like your grandfather, you'll have to confront again versus the evil Serpent Rider known as D'Sparil and all of his followers, and make your way into it with help of your habilities.
Thanks to your powerful physical and magical training during last decades, you feel prepared enough for your task. You got some new powers over time, also with your increased strength and agility, it's a big chance to make D'Sparil and his minions biting the dust one again, and this way honoring the memory of your defunct and beloved grandfather.
It's now time to pick up your new recharged Jade Rod and start now your new adventures!
DESCRIPTION
HeXeReTiC Fantasy is a GZDoom/QZDoom randomizer addon destined for being loaded and used exclusively with Heretic IWAD. Yeah, although at first it may seem by the addon title, it is not compatible with Hexen, but instead it brings and adapts some ported elements from that classic Raven Software game. It can also be used for some external PWADs that modify original Heretic map levels, as long as they don't make some critical changes which alter the gameplay, monsters, weapons and other base elements, because it may conflict badly with this addon. Some PWADs like Heretic Treasure Chest, Call of the Apostate, Curse of D'sparil, Elf Gets Pissed, HYMN, History of Fruit, etc. should be perfectly played with HeXeReTiC Fantasy, and also it can be used with most auto-generated PWADs made with Oblige or Obhack tools!
This randomizer addon has been built mainly from some already existent ZDoom Heretic addons/mods, taking them as a base and adding some improvements and exclusive new features. Most of the used resources comes from the following addons/mods: COTIS Visual Enhancement mod, Heretweak weapons mod, Merciless Enhancement mod, [Hexen & Heretic] Remixed & Remastered Sounds addon and some Realm667 website resources, without forgetting the material coming from original Raven Software games. (See more details in Credits section).
Like all my previous workings, this addon is provided for you at no cost, and has been created just and only for fun. And of course, I DO NOT earn any money from it in any way, not even in the hosting and downloading file action, and it never will be! (That's not my style, you will know...)
LIST OF CONTENTS
- Improved graphic special effects and remastered sounds overall, plus randomizing spawners for monsters and collectible items (weapons, ammo, artifacts...)
- A stronger and more agile heroic main character: Corvus III can pick up more health and ammo, run faster and jump higher than his memorable grandfather, and even can stand for very long time without breathing underwater! (Suck that, Guybrush Threepwood!

- New eight skill difficulty levels: you can choose from the piece-of-cake Sorcerer's Apprentice to the really challenging Supreme Master of Spells!
- A new starting weapon: the Emerald Rod [*]. A small, magic emergency peashooter that has quite medium-low power, but don't underestimate it: apart from his precise long-range attack, it can also be used when magical ammunition gets scarce, 'cause its power never runs out!
- Every and each one of the game weapons have their own alternative fire mode, and also even a more powered version of them when you use the magic Tome of Power. Check and try them all! (Warning: they normally cost more ammo than the primary fire modes).
- Available medium-sized ammunition pickups: they will give you more ammo units than small pickups, but less than big ones. (Obviously, what did you think?

- New enemies coming mostly from Hexen universe, so the game bestiary is now more varied and difficulty is also increased! (Also including some exclusive variations, like the Ice Gargoyle and previously unfeatured ghost-mode enemies).
- New collectible items and artifacts: enhanced crystal vials, a new shield type, plus some improved Hexen artifacts: Poison Flechette and Disc of Repulsion. (Oh yes, and a totally new one: the Regeneration Elixir!)
- Special direct action keys: Taunting action (Default key: T - It allows you to make fun of your enemies, but it could alert some hidden ones!) and One-Key-Savegame action (Default key: O - Directly brought feature from my previous H-Project mod, this allows to save instantly your game without having to navigate through GZDoom/QZDoom menu and having to choose and name manually a slot; let the friendly Holy Savior make the work for you!)
[*]: This weapon has taken the place of the older and smaller Jade Rod in HeXeReTiC Fantasy Special Edition, although it's not too different in terms of functionality and playability.

List of previous releases (press 'show' to check more info about them):
Spoiler:
*** New features from Special Edition (Update Release) ***
- Replaced completely the old Jade Rod as player's starting weapon by the new and upgraded Emerald Rod. This magical wonder has practically the same attack patterns like its predecessor, but it is able to shoot slightly faster, at the same time it is a bit more powerful. And yes, it doesn't require any type of ammunition either!

- Available two new sneaky enemies: the Small Rat and the Chaos Cube! The Small Rats are little wild critters that are quite hungry for elfish flesh, and because of its small size, they only will be able to nibble you at your own feet (so they are more of a nuisance than anything). Regarding the Chaos Cubes, here is a pretty interesting story about them: these large hexahedrons that were created some time ago by powerful wizard elves, who sought out to create a kind of magical bombs by storing massive amount of mystical energies inside them. (Something similar to Pandora's Box, in fact). While they were not able to create the weapon they were attempting to make, they created instead something more unique. It is said that the amount of energy stored inside these chaotic boxes is pretty unstable, what makes them have quite erratic movements while they float around, and also they can fire a variety of elemental magic projectiles. So then, you better be careful with them!
- Included some extra sprites to show Corvus III's crouch state in a more fancy way than the older Y-asis shrink method (you can see this change more clearly switching to Chasecam Mode).
- Now you will start your adventures equipping a Crusader Shield instead of the classic and weaker Silver Shield, for having some additional protection against the first enemy hordes.
- Some weapon attacks and projectiles have been revised and updated to make a bit more damage than in previous releases.
- Corrected a bug related to the Portable Torch artifact, that previously was provoking some serious performance issues when GZDoom/QZDoom's Dynamic Lights were activated, resulting in a pretty high drop frame rate on certain game conditions.
- The HeXeReTiC HUD has now been merged into the addon's main file, so it is no longer necessary to load it separately. Also, it has been updated for compatibility with the new Emerald Rod weapon.
- Changed and replaced partially the default Heretic fonts; from now the addon has a more stylized and gothic font type (courtesy of Jimmy's Gargoyle Wing Style Fonts pack).
- Replaced the simple Automap vector arrow (the one that depicts the player) by M8f's Arrow Corner, which has a quite better visible direction than the old GZDoom/QZDoom one.
- Some minor bugfixes, tweakings and code optimizations.
*** New features from Special Edition R1 (Latest Stable Release) ***
- Included a couple of new doomish enemies to deal with! These ones might be somewhat familiar to you, specially if you have played some games in the Doom franchise (and who has not done it yet?) Here is a brief description about them:
- - Cacodevil (a blind, blueish and ugly-as-hell creature that has nothing better to do than to fly around and spit strange plasmatic balls to its opponents. Although it has visible long and sharp teeth, seems that this weird specimen prefers to avoid direct contact with its victim, so it keeps fighting at long range until only one of them survives... But the truth is that the Cacodevil hardly never loses the battle! Or at least that's what is said out there...)
- Regal Cacodevil (a mature, evolved form of the standard Cacodevil. As if the aforementioned one was not dangerous enough, the Regal Cacodevil is even more harmful and menacing due to its higher resistance and floating speed, plus its increased ability to spit two plasmatic balls at once. At least you'll immediately recognize the Cacodevil's elite form, because it has lost its initial blue colour and has acquired a more yellowish fleshy aspect. So then, take care specially when you face more than one at a time, they could become extremely dangerous!)
- Now the Wizards, Bishops and Evil Conjurers (both the hostile and the friendly ones) are capable of float bobbing around more often, so they may become a harder target to hit.
- Added some fancy 'particle fountain' effects to intra-level and level-exit teleporters.
- Minor bugfixes and code optimizations.
CREDITS LIST (MAY BE INCOMPLETE)
- - COTIS Visual Enhancement mod & Merciless Enhancement mod by: Expect No Mercy
- Heretweak weapons mod by: Baratus
- [Hexen & Heretic] Remixed & Remastered Sounds addon by: Aethun
- Additional Heretic remastered sound effects by: PerKristian & Raven Software
- Heretic sprite fixes and Widescreen-friendly graphics by: Marphy Black
- Medium-sized ammo pickups for classic weapons by: Dreadopp (Realm 667)
- Hexen enemies and artifact sprites by: Raven Software
- Crusader Shield sprite & code by: MagicWazard (Realm 667)
- Regeneration Elixir sprite & code by: Tormentor667 & BlueShadow (Realm 667)
- Holy Savior sprites taken from unknown source(*), edited by: Hexereticdoom
- Fiery Crystal sprites by: Evil Space Tomato (Realm 667)
- Amber Staff sprites by: Mor'ladim & NeoWorm (Realm 667)
- Ancient Arbalest sprites by: ETTiNGRiNDER (Realm 667)
- Ice Bringer sprites by: Raven Software & Eriance (Realm 667)
- Death Scepter sprites by: CodenniumRed (Realm 667)
- Vampire Crosier sprites by: Eriance (Realm 667)
- D'Sparil Staff sprites by: Raven Software & Ichor (Realm 667)
- Vitality Crystal Vial sprites by: Raven Software
- Legendary Shield sprite taken from unknown source(*), edited by: Hexereticdoom
- Ogre Mask sprites by: Captain Toenail (Realm 667)
- Silver Coins, Gold Coins & Gold Coin Chest sprites by: Rogue Entertainment
- Updated Ice Gargoyle sprites by: Raven Software
- Dark Gargoyle sprites by: Raven Software & Virtue (Realm 667)
- Toxogargos sprites by: Monolith Productions
- Toxogargos sounds by: Raven Software
- Stone Golem sprites & sounds by: Raven Software
- Magma Monster sprites by: Virtue & CodenniumRed (Realm 667)
- Magma Monster sounds taken from unknown source(*), edited by: Hexereticdoom
- Undead Archer sprites by: CodenniumRed & Ravagefox (Realm 667)
- Undead Archer sounds by: Raven Software
- Evil Conjurer sprites by: MagicWazard & Gothic (Realm 667)
- Evil Conjurer sounds by: Raven Software
- Hoarfrost Dog sprites by: Monolith Productions & Eriance (Realm 667)
- Hoarfrost Dog sounds by: ID Software & Raven Software
- Silver Armor Knight & Golden Armor Knight sprites by: Raven Software & Bullfrog (Realm 667)
- Silver Armor Knight & Golden Armor Knight sounds by: ID Software
- Steel Spider sprites by: FreeDoom Project Team
- Steel Spider sounds by: Raven Software & Rogue Entertainment
- Underworld Paladin sprites by: Raven Software & Eriance (Realm 667)
- Underworld Paladin sounds by: FreeDoom Project Team
- Inferno Succubus sprites by: YuraoftheHairFan (Realm 667)
- Inferno Succubus sounds taken from unknown source(*), edited by: Hexereticdoom
- Cursed Diamond Turret sprites by: Hexx & Captain Toenail (Realm 667)
- Cursed Diamond Turret sounds taken from unknown source(*), edited by: Hexereticdoom
- Mistery Chest sprites by: Raven Software & Blue Shadow (Realm 667)
- Mimic sprites & code by: Hexereticdoom
- Mimic sounds by: FreeDoom Project Team
- Allied Mage sprites by: Skyraidstar
- Allied Mage sounds taken from unknown source(*), edited by: Hexereticdoom
- Defense Crystal Vial sprites by: Raven Software
- Raptor Shield sprites by: Raven Software
- ???? #1 (unknown secret item)(**) sprites by: Raven Software
- Battler Lizardman sprites by: Rolls (Realm 667)
- Battler Lizardman sounds by: Raven Software
- Razorslasher sprites & sounds by: Raven Software
- Razorslasher's projectile sprites by: Hexereticdoom
- Betrayer Elf sprites by: Tormentor667 & NeoWorm (Realm 667)
- Betrayer Elf sounds by: Raven Software
- Hunter Blunderbuss sprites by: Monolith Productions & Batandy
- Hunter Blunderbuss sounds by: PerKristian & FreeDoom Project Team
- Gunpowder Keg ammunition sprites taken from Hexen game, edited by: Hexereticdoom
- Fast Dagger slash sprites by: Exhumed & Xim (Realm 667)
- Several alternative decoration elements by: Blasphemer Project Team
- Skeleton sprites by: 00_Zombie_00 & Sir Squidly (Realm 667)
- Skeleton sounds by: Bethesda Softworks & Daggerfall (Realm 667)
- Dark Mercenary, Dark Crusader and Dark Warlock sprites by: Raven Software
- Dark Mercenary, Dark Crusader and Dark Warlock sounds by: FreeDoom Project Team
- Armored Beast sprites taken from Duke Nukem 3D game, edited by: Hexereticdoom
- Armored Beast sounds by: Blizzard Entertainment
- Powder Pistol sprites by: Monolith Productions
- Powder Pistol sounds taken from unknown source(*), edited by: Hexereticdoom
- Cultist Belly-Bow & Sleetfall Rod sprites by: OSJC Latchford
- Scourge Wand sprites by: Eriance & CodenniumRed (Realm 667)
- New Ice Chunk sprites taken from GZDoom's internal PK3 file, edited by: Hexereticdoom
- Grosshopper sprites by: Raven Software & WhiteMagicRaven
- Grosshopper sounds taken from unknown source(*), edited by: Hexereticdoom
- Vermin Viper sprites & sounds by: Raven Software
- Blizzard Fiend sprites & sounds by: 3D Realms
- Gorgon sprites by: ID Software & SunMadcat
- Gorgon sounds by: Raven Software & Jaeden (Realm 667)
- Traitor Dark Elf sprites by: HorrorMovieGuy (Realm 667)
- Traitor Dark Elf sounds by: Raven Software
- Steelfeather Rod sprites by: Raven Software & NeoWorm (Realm 667)
- Steelfeather Rod sounds taken from Ryuhi's Heretical Doom addon, edited by: Hexereticdoom
- Sunlight Cane sprites by: Raven Software, NeoWorm & Eriance (Realm 667)
- Sunlight Cane sounds by: CAPCOM & Runic Games
- Original Footsteps addon by: The Zombie Killer
- Killer Plant & Fake Killer Plant sprites by: Raven Software & Dolphman
- Killer Plant sounds by: Raven Software & FreeDoom Project Team
- Rough Crystal sprites by: Oni1ink
- Rough Crystal pickup sounds taken from unknown source(*), edited by: Hexereticdoom
- Gatling Cannon sprites by: Monolith Productions
- Gatling Cannon sounds by: Zer0
- Gunpowder Barrel ammo sprite taken from Hexen game, edited by: Hexereticdoom
- ???? #2 (unknown secret item)(**) sprites by: The Skulltag Team
- ???? #2 (unknown secret item)(**) magic aura sound taken from DBZ series, edited by: Hexereticdoom
- Emerald Rod sprites by: OSJC Latchford
- Small Rat & Chaos Cube sprites & code by: NeoWorm & DoomedArchvileDemon (Realm 667)
- Small Rat sounds by: FreeSounds
- Chaos Cube sounds by: Raven Software
- Corvus III's crouch sprites by: PaganRaven
- Gargoyle Wing and Gargoyle Wing Small style fonts by: Jimmy
- Custom Automap Player Arrow by: M8f
- Cacodevil & Regal Cacodevil sprites by: Noisyvelvet
- Cacodevil & Regal Cacodevil sounds by: ID Software
If there are still some missing credits to anyone, please just send me a PM or contact me by e-mail at: hexereticdoom@gmail.com
(*): Do you know who is the original author from this/these? Please tell it to me!
(**): You will need to play with the addon to reveal this item!

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Hope you enjoy your Heretic adventures with HeXeReTiC Fantasy!
Have fun and a nice Doomsday...
