Search found 6 matches

by Dyshes
Thu Feb 02, 2017 8:50 pm
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] Prodoomer V3.1
Replies: 367
Views: 99614

Re: [RELEASE] Prodoomer V3 [GZDOOM 2.2.0]

I forgot to put "TakeInventory (" MenudifficultyCursor ", 6);" In each difficulty selection :?, because what happened, that it piled up the MenudifficultyCursor inventory item to an off range number in the menu where you choose your difficulty again. Max level is 30, when you enter new game plus ...
by Dyshes
Thu Feb 02, 2017 12:24 am
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] Prodoomer V3.1
Replies: 367
Views: 99614

Re: [RELEASE] Prodoomer V3 [GZDOOM 2.2.0]

https://www.youtube.com/watch?v=takni96A0Fs

Bumped into little bug with ng+.

If you finish game on last 2 difficulty setting - default select section will be lower, than "badass" option, so you need to press "up" in order to get it back.

Btw, how you can get above lvl 30?:D
by Dyshes
Thu Jan 07, 2016 7:42 am
Forum: Gameplay Mods
Topic: [Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~
Replies: 1163
Views: 282404

Re: [Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~

mumblemumble wrote:Speaking of weight, considering shihong can kill a hell knight by falling on it, is it still considered rude to ask how much she weighs?
Well, after that she may show same on you, better not ask, i guess :D
by Dyshes
Wed Jan 06, 2016 6:01 pm
Forum: Gameplay Mods
Topic: [Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~
Replies: 1163
Views: 282404

Re: [Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~

Viscra Maelstrom wrote:now i know why Shihong isn't as good as Hae-Lin just yet. she's still running Windows XP on her damn cyborg software whatever. she clearly needs to upgrade to Windows 10 or 8.1 or something. :p
XP, as well as "7" still contains "windows souls". Unlike 8.1 or 10 :D
by Dyshes
Thu Jan 01, 2015 1:31 am
Forum: TCs, Full Games, and Other Projects
Topic: [RELEASE] Prodoomer V3.1
Replies: 367
Views: 99614

Re: [RELEASED] Prodoomer [GZDooM]

Hey! Had been waiting this mod much enough time. It's awesome. Thanks for your work Silver. Yet, can you make 1 button bind for all weapon abilities? Like: holding z34 - press button = use electrobolt, then swap to p228 - press button = use pistol mastery. Keyboard is big, ofc, but 1 button would be ...
by Dyshes
Sat Jun 29, 2013 11:01 am
Forum: Gameplay Mods
Topic: [WIP] Project MSX - Beta 2 (v0.2a) July 22, 2013 Update!
Replies: 983
Views: 219286

Re: [WIP] Project MSX [Gameplay Mod] Beta 2 Coming soon!

GIVE US NEW VERSION !!! :D Really ;)

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