Search found 12 matches

by mistrneb
Sun May 03, 2015 1:46 am
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 893941

Re: The "How do I..." Thread

edward850 wrote:That slope actually works fine. It's your G/ZDoom that is out of date. That slope uses a slightly more recent UDMF function.
That's a relief. I feel somewhat stupid now though.
by mistrneb
Sun May 03, 2015 1:17 am
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 893941

Re: The "How do I..." Thread

It's not really clear what you're doing from the screenshot alone. Posting the map itself will prove to be more informative. im just experimenting around trying to grasp elements of 3d floors and sloping which I have never tried before. It's all kind of weird and a little advanced for me right now ...
by mistrneb
Sun May 03, 2015 12:59 am
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 893941

Re: The "How do I..." Thread

How do I make slopes work properly in GZDoom? I am in the latest GZdoom editor, but I can't get slopes to appear when I actually test the wad. in GZDoom. I am still new with Zdoom and GZdoom features. Example: In GZdoom editor: http://i.imgur.com/MeG6TAC.jpg in GZdoom itself: http://i.imgur.com ...
by mistrneb
Fri Apr 05, 2013 1:25 am
Forum: General
Topic: What .WADs are people playing at the moment?
Replies: 32
Views: 3176

Re: What .WADs are people playing at the moment?

Been playing Kaiser's wonderful Kaiser_22 map in Brutal Doom. Pleasing on the eyes, pretty nonlinear, not butt frustratingly difficult, and really fun.
by mistrneb
Fri Apr 05, 2013 1:22 am
Forum: Closed Feature Suggestions [GZDoom]
Topic: Fully Stretched Statusbar
Replies: 10
Views: 2570

Re: Fully Stretched Statusbar

Has anyone every tried make a slightly higher res version of the Classic Doom Hud? So we can experience the original doom guy face and hud, but without seeing those awful borders and without having terrible stretching?
by mistrneb
Sun Mar 17, 2013 10:47 am
Forum: Abandoned/Dead Projects
Topic: Brütal Doom v0.18
Replies: 6768
Views: 805633

Re: Brütal Doom v0.18

Since the Ketchup mod I really never play Brutal Doom anymore. The gore system in that is nowhere near as good as Brutal Doom's right now, especially because brutal doom has so many systems in place. Honestly I like both Brutal Doom and Vanilla and I think Brutal Doom is probably the most fun and ...
by mistrneb
Fri Mar 15, 2013 1:06 pm
Forum: Abandoned/Dead Projects
Topic: High Quality Animations Project
Replies: 182
Views: 35966

Re: High Quality Animations Project

Goddamn you make the best shit.

Keep this up, this would look great with the smooth weapon animations too.
by mistrneb
Mon Mar 11, 2013 6:46 pm
Forum: Abandoned/Dead Projects
Topic: Another HD sprites project.. (OH NO! here we go again...)
Replies: 103
Views: 15839

Re: Another HD sprites project.. (OH NO! here we go again...

Huh, I don't visit very often, but it sounds like this project shouldn't be open to whoever wants to collaborate. Don't be restricted completely to what the original doom is, everybody agree to what as a team they should accomplish and how it should look in the end. This is a very ambitious thing to ...
by mistrneb
Sat Mar 09, 2013 11:15 pm
Forum: Abandoned/Dead Projects
Topic: Megawad Release: A Newbie Project
Replies: 16
Views: 2248

Re: Megawad Release: A Newbie Project

Hey I will give it a try, but honestly man don't tell me you can't take screenshots. There's fraps, print screen, in-game screenshot taking. Either have proper screen shots or don't have them at all, if you are taking digital camera screens from a monitor for screenshots that detracts from the ...
by mistrneb
Thu Feb 28, 2013 3:30 pm
Forum: TCs, Full Games, and Other Projects
Topic: Reelism Gold! Expansion Pack 3 (X3.1 Patch p.101)
Replies: 1732
Views: 224343

Re: Reelism X2: Reelism And Beyond!

I can't wait for more updates.

You think we could have some Rise of the Triad enemies and guns? Or maybe have mother demon from DooM 64 as a boss? Or maybe Shadow Warrior enemies and weapons?

There are so many more possibilities for this game, me and my friend love it.
by mistrneb
Sat Feb 16, 2013 7:05 pm
Forum: TCs, Full Games, and Other Projects
Topic: Reelism Gold! Expansion Pack 3 (X3.1 Patch p.101)
Replies: 1732
Views: 224343

Re: Reelism X2: Reelism And Beyond!

I have been playing this and it's fun, how do I use items that I have picked up? Do I have to bind it to something? I don't see it in the options.
by mistrneb
Fri Dec 09, 2011 8:17 pm
Forum: Abandoned/Dead Projects
Topic: ÆoD (6.06.02 (03-14-16))
Replies: 3696
Views: 470450

Re: ÆoD (v6 release date annouced - p.1)

All the download links for version 5 are broken, can someone please reupload I would like to try this mod out.

Go to advanced search