That's a relief. I feel somewhat stupid now though.
Search found 12 matches
- Sun May 03, 2015 1:46 am
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 893941
- Sun May 03, 2015 1:17 am
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 893941
Re: The "How do I..." Thread
It's not really clear what you're doing from the screenshot alone. Posting the map itself will prove to be more informative. im just experimenting around trying to grasp elements of 3d floors and sloping which I have never tried before. It's all kind of weird and a little advanced for me right now ...
- Sun May 03, 2015 12:59 am
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 893941
Re: The "How do I..." Thread
How do I make slopes work properly in GZDoom? I am in the latest GZdoom editor, but I can't get slopes to appear when I actually test the wad. in GZDoom. I am still new with Zdoom and GZdoom features. Example: In GZdoom editor: http://i.imgur.com/MeG6TAC.jpg in GZdoom itself: http://i.imgur.com ...
- Fri Apr 05, 2013 1:25 am
- Forum: General
- Topic: What .WADs are people playing at the moment?
- Replies: 32
- Views: 3176
Re: What .WADs are people playing at the moment?
Been playing Kaiser's wonderful Kaiser_22 map in Brutal Doom. Pleasing on the eyes, pretty nonlinear, not butt frustratingly difficult, and really fun.
- Fri Apr 05, 2013 1:22 am
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Fully Stretched Statusbar
- Replies: 10
- Views: 2570
Re: Fully Stretched Statusbar
Has anyone every tried make a slightly higher res version of the Classic Doom Hud? So we can experience the original doom guy face and hud, but without seeing those awful borders and without having terrible stretching?
- Sun Mar 17, 2013 10:47 am
- Forum: Abandoned/Dead Projects
- Topic: Brütal Doom v0.18
- Replies: 6768
- Views: 805633
Re: Brütal Doom v0.18
Since the Ketchup mod I really never play Brutal Doom anymore. The gore system in that is nowhere near as good as Brutal Doom's right now, especially because brutal doom has so many systems in place. Honestly I like both Brutal Doom and Vanilla and I think Brutal Doom is probably the most fun and ...
- Fri Mar 15, 2013 1:06 pm
- Forum: Abandoned/Dead Projects
- Topic: High Quality Animations Project
- Replies: 182
- Views: 35966
Re: High Quality Animations Project
Goddamn you make the best shit.
Keep this up, this would look great with the smooth weapon animations too.
Keep this up, this would look great with the smooth weapon animations too.
- Mon Mar 11, 2013 6:46 pm
- Forum: Abandoned/Dead Projects
- Topic: Another HD sprites project.. (OH NO! here we go again...)
- Replies: 103
- Views: 15839
Re: Another HD sprites project.. (OH NO! here we go again...
Huh, I don't visit very often, but it sounds like this project shouldn't be open to whoever wants to collaborate. Don't be restricted completely to what the original doom is, everybody agree to what as a team they should accomplish and how it should look in the end. This is a very ambitious thing to ...
- Sat Mar 09, 2013 11:15 pm
- Forum: Abandoned/Dead Projects
- Topic: Megawad Release: A Newbie Project
- Replies: 16
- Views: 2248
Re: Megawad Release: A Newbie Project
Hey I will give it a try, but honestly man don't tell me you can't take screenshots. There's fraps, print screen, in-game screenshot taking. Either have proper screen shots or don't have them at all, if you are taking digital camera screens from a monitor for screenshots that detracts from the ...
- Thu Feb 28, 2013 3:30 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Reelism Gold! Expansion Pack 3 (X3.1 Patch p.101)
- Replies: 1732
- Views: 224343
Re: Reelism X2: Reelism And Beyond!
I can't wait for more updates.
You think we could have some Rise of the Triad enemies and guns? Or maybe have mother demon from DooM 64 as a boss? Or maybe Shadow Warrior enemies and weapons?
There are so many more possibilities for this game, me and my friend love it.
You think we could have some Rise of the Triad enemies and guns? Or maybe have mother demon from DooM 64 as a boss? Or maybe Shadow Warrior enemies and weapons?
There are so many more possibilities for this game, me and my friend love it.
- Sat Feb 16, 2013 7:05 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Reelism Gold! Expansion Pack 3 (X3.1 Patch p.101)
- Replies: 1732
- Views: 224343
Re: Reelism X2: Reelism And Beyond!
I have been playing this and it's fun, how do I use items that I have picked up? Do I have to bind it to something? I don't see it in the options.
- Fri Dec 09, 2011 8:17 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470450
Re: ÆoD (v6 release date annouced - p.1)
All the download links for version 5 are broken, can someone please reupload I would like to try this mod out.