Search found 13 matches
- Sun Nov 12, 2017 3:06 pm
- Forum: Levels
- Topic: [Release] Waterlab GZD
- Replies: 111
- Views: 43902
Re: [Release] Waterlab GZD
I've played it a few times on HMP and UV and found all the secrets, it's a great level so I'll say what I thought. The good: - Encounters have varied ways the battles go, you can have open ended brawls (area around the yellow key and final area), corridor crawls (areas near elevators) and mixed ...
- Tue May 27, 2014 10:23 am
- Forum: Levels
- Topic: Threshold Of Pain: Special Edition
- Replies: 38
- Views: 11820
Re: Threshold Of Pain: Special Edition
I just finished playing this on UV. Excellent atmosphere, nice flow and good fights. The custom resources and colored lights certainly add a lot. If this is any indication of how Threshold Of Pain II is going to be then I think the community is in for a real treat when it comes out. :) Great work ...
- Tue Feb 04, 2014 1:54 pm
- Forum: General
- Topic: Monster arenas
- Replies: 6
- Views: 971
Re: Monster arenas
They are certainly a different style of fight to what normally confronts players. I think of my own playstyle, I generally tend to play cautiously where I clear out areas as I go along and always have an avenue for escape ready to try and stop myself getting surrounded or cornered and I really make ...
- Thu Dec 05, 2013 4:40 pm
- Forum: Levels
- Topic: [Released] E1M1 Remake: Doom 3 style
- Replies: 69
- Views: 19291
Re: [Released] E1M1 Remake: Doom 3 style
I liked it. I'd echo Enjay's comments. I had a good run through it and I think it's a very good re imagining of the levels.
Nice little touches here and there and the combat was well balanced.
Clever secret area too.
Nice little touches here and there and the combat was well balanced.
Clever secret area too.

- Thu Nov 07, 2013 11:17 am
- Forum: Levels
- Topic: Back to Saturn X E1: Get Out Of My Stations
- Replies: 114
- Views: 36963
Re: Back to Saturn X E1 updated to .99i9 with a new map and
I downloaded this a while ago but wanted to give it a good play through.
Well it looks good, sounds nice, flows well and plays great!
To everybody who contributed to it, nice job
Well it looks good, sounds nice, flows well and plays great!
To everybody who contributed to it, nice job

- Fri Apr 05, 2013 12:33 pm
- Forum: Levels
- Topic: New GZDoom level pack "The Island" released!
- Replies: 21
- Views: 20884
Re: New GZDoom level pack "The Island" released!
I’m glad to see this finally came out, real_trisk
I remember emailing you about this a while back in 2011 when I found your website, nice work.
I remember emailing you about this a while back in 2011 when I found your website, nice work.

- Mon Mar 25, 2013 2:35 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38040
- Views: 4656349
Re: [SPRITES] Spriting Carnival!!
Plasma rifle ZSpecops.
- Sun Sep 16, 2012 4:52 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38040
- Views: 4656349
Re: [SPRITES] Spriting Carnival!!
Nearly finished the sprites for the ZsecSpecops plasmagunner.
- Mon Nov 21, 2011 5:15 am
- Forum: General
- Topic: Rising Standards in Doom mods?
- Replies: 42
- Views: 2970
Re: Rising Standards in Doom mods?
I feel like a bit of a lightweight in this discussion, but this is how I see it. Part of what has made Doom remain as popular as it is, is that the modularity offered though the use of so many source ports, editing tools and advancing technology has allowed the game to expand beyond it's original ...
- Sat Nov 12, 2011 5:14 am
- Forum: General
- Topic: Are there any mods that bring the game Blood's flaming body
- Replies: 14
- Views: 903
Re: Are there any mods that bring the game Blood's flaming
I found it really fun myself, though it's a bit different to standard doom fare.
I suppose it's just horses for courses.
I suppose it's just horses for courses.
- Fri Nov 11, 2011 11:33 pm
- Forum: General
- Topic: Are there any mods that bring the game Blood's flaming body
- Replies: 14
- Views: 903
- Sun Jul 10, 2011 7:03 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38040
- Views: 4656349
Re: [SPRITES] Spriting Carnival!!
Currently attempting to sprite a zsec specops using a plasma gun.
Spoiler:
- Wed Jul 06, 2011 2:25 pm
- Forum: Resources
- Topic: [WIP] Skin Pack
- Replies: 77
- Views: 16086
Re: [WIP] Skin Pack
Quality work :) What programs are you using to create these? I've actually been looking into trying spite editing myself by creating a plasma zsec-specops. I'm familiar with other parts of editing like decorate and map making, though in sprite editing I'm going forward very slowly. Also, I'd have ...