Search found 74 matches

by Daedalus
Wed Dec 31, 2025 11:08 am
Forum: General
Topic: Doomworld sign-in issue
Replies: 13
Views: 364

Re: Doomworld sign-in issue

Google, and Microsoft even more so, are terrible providers of protection in the sense that they make it a real PITA for the user to login under the idea that this is safe behavior. We have to deal with similar issues at work and its stupid. I've sent a PM to Mordeth on your behalf. Starting to ...
by Daedalus
Tue Dec 30, 2025 11:57 am
Forum: General
Topic: Doomworld sign-in issue
Replies: 13
Views: 364

Re: Doomworld sign-in issue

Google, and Microsoft even more so, are terrible providers of protection in the sense that they make it a real PITA for the user to login under the idea that this is safe behavior. We have to deal with similar issues at work and its stupid. I've sent a PM to Mordeth on your behalf. Starting to ...
by Daedalus
Tue Dec 30, 2025 9:07 am
Forum: General
Topic: Doomworld sign-in issue
Replies: 13
Views: 364

Re: Doomworld sign-in issue

This issue has been rather consistent and it pains me to see it is still raised from time to time which leads me to believe the underlying issue has not yet been resolved. Have a look at similar DW threads and try the solutions given there: https://www.doomworld.com/forum/topic/156468-a-problem-i ...
by Daedalus
Mon Dec 29, 2025 4:11 am
Forum: General
Topic: Doomworld sign-in issue
Replies: 13
Views: 364

Re: Doomworld sign-in issue

drfrag wrote: Mon Dec 29, 2025 2:55 am What about signing in directly and resetting the password?
No joy, claims the password is incorrect (same password as the Google account which was used to "create" the DW account) before it eventually locks me out for too many attempts.
by Daedalus
Sun Dec 28, 2025 11:33 pm
Forum: General
Topic: Doomworld sign-in issue
Replies: 13
Views: 364

Doomworld sign-in issue

Title. Bascially I "created" my account through Google and when trying to sign-in through it I get a "Access blocked: This app’s request is invalid" error. I saw a couple other threads on there with the same issue where Mordeth stated in one of them that it's been broken since March. Another user s ...
by Daedalus
Sun Dec 15, 2024 12:46 am
Forum: Gameplay Mods
Topic: Complex DooM (v27f 19/06/26)
Replies: 119
Views: 147644

Re: Complex DooM (UPDATED 10/01/22)

gustavoanasia wrote: Fri Dec 13, 2024 7:30 pm The link is not working
Fixed.
by Daedalus
Tue Dec 03, 2024 8:25 am
Forum: Graphic/Audio Patches
Topic: Dae's Fullscreen HUD
Replies: 16
Views: 21393

Re: Dae's Fullscreen HUD

VtheVictorious wrote: Fri Nov 29, 2024 1:17 am what settings am i supposed to have on for this mod to work? seems like i'm having trouble getting the hud to actually show up, instead there's just no hud at all
Try typing "screenblocks 11" in console, the statbar was removed with this so it will show up as nothing.
by Daedalus
Thu Nov 14, 2024 3:28 am
Forum: Gameplay Mods
Topic: Smooth Weapons Enhanced - Dae's Edition (13/11/24)
Replies: 42
Views: 22617

Re: Smooth Weapons Enhanced - Dae's Edition (13/11/24)

-snip- Happy you like it! The differences are very minor and you wouldn't notice or even feel them normally unless you're looking or know, but the fixes are as true to vanilla as possible (assuming the wiki definitions are correct and I haven't overlooked anything, at least) but with the extra eye ...
by Daedalus
Wed Nov 13, 2024 5:45 am
Forum: Gameplay Mods
Topic: Smooth Weapons Enhanced - Dae's Edition (13/11/24)
Replies: 42
Views: 22617

Re: Smooth Weapons Enhanced - Dae's Edition (13/11/24)

Another lil update:

+Included vanilla Chaingun muzzle flashes in its animation.
+Added left handed CVAR toggles for Shotgun, Super Shotgun and Plasma Rifle.

DL in OP.
by Daedalus
Sun Nov 10, 2024 7:47 pm
Forum: Gameplay Mods
Topic: Smooth Weapons Enhanced - Dae's Edition (13/11/24)
Replies: 42
Views: 22617

Re: Smooth Weapons Enhanced - Dae's Edition (11/11/24)

I do however wonder if you can add back in the little glove graphics you would see towards the bottom of the ssg sprite when you remove the hud for your classic Super Shotgun option? Done, link in OP. +Restored true classic Super Shotgun idle appearance for the CVAR toggle, works with black glove ...
by Daedalus
Fri Nov 08, 2024 5:35 pm
Forum: Gameplay Mods
Topic: Smooth Weapons Enhanced - Dae's Edition (13/11/24)
Replies: 42
Views: 22617

Re: Smooth Weapons Enhanced - Dae's Edition (07/11/24)

/EDIT/ I can no longer view neither the post I was replying to, nor my initial reply. I'm not too sure whats going on, but my reply has disappeared also. I noticed another users response vanished earlier in the thread but has come back, something weird happening. -snip- I'm glad you like the ...
by Daedalus
Wed Nov 06, 2024 9:58 am
Forum: Gameplay Mods
Topic: Smooth Weapons Enhanced - Dae's Edition (13/11/24)
Replies: 42
Views: 22617

Re: Smooth Weapons Enhanced - Dae's Edition (07/11/24)

Update: +Added CVAR for stronger Chaingun (buffs its rate of fire to match Doom 64s Chaingun). +Added CVAR to make the SSG gib monsters at close range. +Added CVAR to make Chainsaw, Rocket Launcher and BFG always gib monsters (best used with gore mods). +Cleaned up feature menu formatting a little ...
by Daedalus
Mon Nov 04, 2024 6:00 pm
Forum: Gameplay Mods
Topic: Smooth Weapons Enhanced - Dae's Edition (13/11/24)
Replies: 42
Views: 22617

Re: Smooth Weapons Enhanced - Dae's Edition

Speaking of the "Responsive weapons" option, is it just my brain playing tricks on me or it doesn't actually affect the fire rate of Pistol & Shotgun, as of the latest version? Switching between weapons does become faster, though. This is a feature that carried over from original SWE, from what I ...
by Daedalus
Sat Oct 26, 2024 1:30 pm
Forum: Gameplay Mods
Topic: Smooth Weapons Enhanced - Dae's Edition (13/11/24)
Replies: 42
Views: 22617

Re: Smooth Weapons Enhanced - Dae's Edition

cosmos10040 wrote: Sat Oct 26, 2024 11:32 am I don't see a difference when selecting classic muzzle? Doesn't work with pistol? I'm using black gloves.
Working here on LZDoom, I checked the latest GZD and its working there also. The pistol difference is subtle but it's there.
by Daedalus
Thu Oct 24, 2024 8:12 am
Forum: Gameplay Mods
Topic: Smooth Weapons Enhanced - Dae's Edition (13/11/24)
Replies: 42
Views: 22617

Re: Smooth Weapons Enhanced - Dae's Edition

CacoTwoShoes wrote: Thu Aug 15, 2024 4:48 pmAnother welcome addition would be "ejected casings despawn the moment they hit the floor"
Added.
Vault wrote: Tue Oct 15, 2024 11:21 pm Could you speed up the fire animation for the plasma rifle?
Tweaked a little more.

Link in OP.

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