Search found 11 matches

by ArkVogel
Sun Dec 30, 2018 7:26 am
Forum: Gameplay Mods
Topic: Guts Ripper: just a bigass sword
Replies: 45
Views: 22167

Re: Guts Ripper: just a bigass sword

Double post oh yeses Feels like a giant hunka iron now :D aaaand now I've got a feature wish list for ya: - Three-hit combo (left, right, left cross doing slightly more damage) - Berserk power up causes enemy pushback due to shockwave and a wider projectile deflection radius. - standing vertical ...
by ArkVogel
Fri Dec 28, 2018 11:22 pm
Forum: Gameplay Mods
Topic: Guts Ripper: just a bigass sword
Replies: 45
Views: 22167

Re: Guts Ripper: just a bigass sword

I'm not sure how to widen its horizontal range yet but that's definitely something I'm gonna add next update :D I want to end up with a sword you can use to cut roads through the hordes in Scythe's later maps lol Multiple rail shots in horizontal shotgun spread perhaps? Or the vanilla BFG's cone ...
by ArkVogel
Fri Dec 28, 2018 4:32 am
Forum: Gameplay Mods
Topic: Guts Ripper: just a bigass sword
Replies: 45
Views: 22167

Re: Guts Ripper: just a bigass sword

Sweet mother of CLANG this is so damn satisfying with the Ketchup mod. Kudos! It kinda feels that the area of effect is way too narrow though. Mind telling me which parameters I need to change or add in slade to make it wider? If I'm not mistaken, it seems you've used multiple simultaneous ...
by ArkVogel
Fri Nov 16, 2018 4:11 pm
Forum: Off-Topic
Topic: "Z" marked doors in Crapi
Replies: 3
Views: 743

Re: "Z" marked doors in Crapi

Kicking up some dust here because I'm on my Nth attempt at a playthrough in this wad and searched around to see if anyone had any luck: You can't open the white Z-Doors on the first visit. They open from the other side if you come through a portal on a later level (Hairball Upper I think). But I ...
by ArkVogel
Fri Jul 13, 2018 10:55 am
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3077
Views: 916087

Re: The Guncaster - 3.0

Hey Pillowblaster, Kudos!

Just finished Strife with the good ending... Awww.
The Augur parts seem unobtainable from the Rat King though.
by ArkVogel
Mon Jun 11, 2018 3:51 pm
Forum: Gameplay Mods
Topic: Hearts of Demons - BARON [1.1.0] 7/29/22
Replies: 513
Views: 168458

Re: Hearts of Demons - BARON [Beta 11] 4/23/18 One Punch Bar

Hey it's me again. Did I mention how incredibly fun it is playing melee-only? The weapons are great and they're really handy in getting you out of a bind, but nothing beats plowing through hundreds of demons with your bare claws (especially with Colorful Doom and Legendoom). That said, might I make ...
by ArkVogel
Wed Jun 06, 2018 11:32 am
Forum: Gameplay Mods
Topic: Hearts of Demons - BARON [1.1.0] 7/29/22
Replies: 513
Views: 168458

Re: Hearts of Demons - BARON [Beta 11] 4/23/18 One Punch Bar

Love the mod Brohnesorge!

What does the bruisersphere look like? From the description it seems to visually change the color of your hands when you get it so I'm pretty sure I haven't come across any, and I've played through 2 slaughter megawads so far.
by ArkVogel
Tue Apr 24, 2018 8:27 am
Forum: Gameplay Mods
Topic: [V2] 555 Project [Brutality] Guncaster
Replies: 81
Views: 42310

Re: [V2] 555 Project [Brutality] Guncaster

Thanks! Modding ZMAPINFO was actually all I needed. I've never done any real modding before so I didn't know about it. The deactivated ADHD mode was pretty fun in a Russian Overkill kinda way :mrgreen:
by ArkVogel
Mon Apr 23, 2018 10:23 am
Forum: Gameplay Mods
Topic: [V2] 555 Project [Brutality] Guncaster
Replies: 81
Views: 42310

Re: [V2] 555 Project [Brutality] Guncaster

Soooo... I'm trying to modify the difficulty levels in Slade so that the monsters are less bullet-sponge and more blast-you-to-smithereens.
Does Guncaster decrease the player damage or increase monster health with higher difficulties? Cause I'm pretty damn lost on which parameters to modify.
by ArkVogel
Tue Jun 27, 2017 8:00 am
Forum: Game Engines
Topic: ViveDoom: gzdoom in virtual reality [UPDATE version 0.5.5]
Replies: 54
Views: 37453

Re: ViveDoom: gzdoom in virtual reality [UPDATE version 0.5.

Hey biospud! I commented before on reddit, and I'm back with a few more comments, this time it's about motion controllers... Realistically you wouldn't be able to cover each and every mod out there (which mostly all WORK! I've tested most mods in my collection! :D) So how about this: You could use a ...
by ArkVogel
Fri Jun 09, 2017 4:32 pm
Forum: Gameplay Mods
Topic: DIO
Replies: 50
Views: 115739

Re: DIO

(Did the admins purge old accounts?) This is amazing! And I hope you continue developing it because it's got a lot of room for improvement, for instance: - Dedicated binds. The SRSE and whip could work as auxiliary attacks with their own binds. - More abilities. Like the Freezing technique (after ...

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