DIO

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Skelegant
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Location: All over the walls and floor of E2M8

DIO

Post by Skelegant »


Image

GZDoom download: http://www.mediafire.com/file/o9kab1f5a ... oom_v2.zip

Doom Touch/Zandronum download: http://www.mediafire.com/file/bq8cls8c2 ... oom_v3.zip

After getting killed by Jotaro Kujo, Dio finds himself in hell (big shocker). Not content to spend the rest of eternity among the souls of the damned, he decides to fight his way back to the world of the living!



Weapons:

Slot 1: Muda Muda. Altfire: Space Ripper Stingy Eyes (costs 25 energy)
Slot 2: Knives. Altfire: Knife barrage.
Slot 3: Stand muda muda (costs about 20 energy per second) Altfire: Stand punch (costs 50 energy)
Slot 4: Timestop (costs 50 energy) Altfire: Long timestop (costs 100 energy)
Slot 5: Road Roller (costs 100 energy)
Slot 6: Sign Axe.
Slot 7: Vampire Killer (costs 8 energy)

Tips:
Run around to recharge your stand power.
Suck the goobies out of Joseph Joestar to achieve The Greatest High (and temporary invulnerability)
Absorb blood from damaged enemies to regenerate.
Stopping time grants you a second of invulnerability.
Timestops don't stack, so only use one at a time.
High Dio reflects enemy projectiles.
Use The World's muda muda attack to hold off the hordes and allow you to get away if you're low on health.

And because there's been a few questions about the whip:
Spoiler:
Last edited by Skelegant on Mon Aug 07, 2017 7:05 am, edited 3 times in total.
Bloxxer23
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Re: DIO

Post by Bloxxer23 »

10/10. Can you please make a JoJo mod? Can it be Jonathan, Joseph or Jotaro? Please? Otherwise, another top notch mod from Skelegant~chan!
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Redead-ITA
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Re: DIO

Post by Redead-ITA »

First of all its JOTARO KUJO second of all
Spoiler:
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SiFi270
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Re: DIO

Post by SiFi270 »

Even though it's only supposed to be possible with his original body, is there any chance of you adding the ability to grab monsters and freeze them?
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Skelegant
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Re: DIO

Post by Skelegant »

I'm planning on adding it eventually :D
And if I do make a Jojo one, I'll probably try Joseph, as he's the most interesting in terms of abilities (plus Hamon would be very effective against zombies)
Spoiler:
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YukesVonFaust
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Re: DIO

Post by YukesVonFaust »

ZA WARUDO

nice mod, tried it with speed of doom.

soshite toki wa ugokidasu
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Redead-ITA
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Re: DIO

Post by Redead-ITA »

What joseph Exactly? Ol Joseph or your joseph and if its Young joseph you know what it means right?
Spoiler: What i mean
edit: There is a bug in wich the if you are high dio and exit a level you are stuck with that wich is kinda of a bummer considering that high dio Cant Crouch
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Skelegant
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Re: DIO

Post by Skelegant »

It doesn't do that for me, so I don't know what's causing that issue. Do you have any weird morph-related flags set?
Bloxxer23
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Re: DIO

Post by Bloxxer23 »

*HAMON INTENSIFIES*
DO IT! YOUNG JOSEPH ALL THE WAY! Just add Old Joseph as an addon. Please, Baba Skelegant! XD.

P.S Add the Blood Bubble as a powerup and a sound effect screaming SHIZZZZZAAAAAAAAA!
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NantoCodd
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Re: DIO

Post by NantoCodd »

If you plan to make Joseph mod, 'Your next line is...' taunt is mandatory.


Doom 2 Map 30

Joseph : "Icon of Sin! Your next line is 'oremor nhoj em llik tsum uoy emag eht niw ot', tayo!"
Icon of Sin :"'OREMOR NHOJ EM LLIK TSUM UOY EMAG EHT NIW OT!!! - GRUHH??? “
mikecari
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Re: DIO

Post by mikecari »

You absolute madman :mrgreen:
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Redead-ITA
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Re: DIO

Post by Redead-ITA »

Well im gonna put this as spoiler but heres how it happend
Spoiler:
mikecari
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Re: DIO

Post by mikecari »

All your armor and extra health disappears after the joestar blood wears off too I noticed.
Ribo Zurai
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Re: DIO

Post by Ribo Zurai »

This is pretty cool. Ever thought of making more Jojo classes and making a compilation in a single mod?
mikecari
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Re: DIO

Post by mikecari »

Found this to be an enjoyable musicpack for this mod: https://www.doomworld.com/idgames/music/awesomus

Has a lot of nice 80s and early 90s music in it.

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