Search found 24 matches
- Tue Jul 05, 2016 5:28 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191520
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
MAP37: Complex Alive (Roxas) 100% Kills/No Secrets to Get! -It's a Dead Simple clone. Uh, actually it's a Dead Simple remake. It's not a case that I named it "Complex Alive" :mrgreen: I hate Dead Simple clones. Huh, too bad! I choose the remake due to the lack of time, I joined the mapping contest ...
- Mon May 23, 2016 8:04 am
- Forum: Editing (Archive)
- Topic: Reflective floors problems.
- Replies: 4
- Views: 347
Re: Reflective floors problems.
What graphics hardware do you use? It is a known problem that reflective floors are not 100% functional with some older ATI and Intel drivers. WELL, currently I'm using an integrated graphic card, Intel Hd Graphics 4000. To be sure that it's just me, could you test it and tell me if that happens to ...
- Mon May 23, 2016 4:34 am
- Forum: Editing (Archive)
- Topic: Reflective floors problems.
- Replies: 4
- Views: 347
Reflective floors problems.
Recently I had a little problem with reflective floors, it seems to appear everytime I use the reflective-tag on the upper part of the map, whenever I touch this highlighted sector this problem appears: http://i.imgur.com/OGbrdogh.png http://i.imgur.com/Np3URMQh.png Now, I noticed two things: -First ...
- Sun Apr 03, 2016 3:21 am
- Forum: Levels
- Topic: DUMP Episode 2: Dump Harder [RELEASED]
- Replies: 658
- Views: 93450
Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
MAP55: No. I don't like instant death platforming like this. Pretty lights though. I don't have any FPS problems in GZDoom. DNF. Sorry, no excuses now, the updated version is out, try it an tell me what you think about it. Here's the link: Updated_Map55 . ..Ugh, the update was correct, my fault. By ...
- Fri Mar 25, 2016 6:33 am
- Forum: Levels
- Topic: DUMP Episode 2: Dump Harder [RELEASED]
- Replies: 658
- Views: 93450
Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
-Visually very unique, nice combination of colors. -Yeaaah, to be honest this map is a complete experiment. ..Actually, every map I make are experiments, also think that somehow this is my first abstract map.. Anyway, In the very first place, I was going to make a sort of Tron-style map, but then I ...
- Sat Mar 12, 2016 3:57 pm
- Forum: Levels
- Topic: DUMP Episode 2: Dump Harder [RELEASED]
- Replies: 658
- Views: 93450
Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
Oh, god, what a big coincidence.wildweasel wrote:I'm going to have to bail. For those curious, this is what I had:



- Wed Mar 02, 2016 4:28 pm
- Forum: Off-Topic
- Topic: What are you listening to?
- Replies: 2083
- Views: 108543
Re: What are you listening to?
I love this soundtrack.

- Sat Feb 20, 2016 12:44 pm
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 897153
Re: The "How do I..." Thread
I'm here to ask you something from you guys. Recently I got the idea to make a mod with its own mapset and gameplay, something like Dying Light. :P [1] - Is it possible to give the player the ability to climb walls? I would do something like this: fFlXlfqvr6w [2] - Is it possible to also give ...
- Thu Jan 28, 2016 4:01 pm
- Forum: Off-Topic
- Topic: WTF/funny/interesting videos/pictures
- Replies: 4598
- Views: 241628
Re: WTF/funny/interesting videos/pictures
Totally random video about BUMI.

- Thu Jan 28, 2016 9:37 am
- Forum: Resources
- Topic: [ON HOLD] Bumi: Real-Time Day/Night & Weather
- Replies: 234
- Views: 47323
Re: Bumi: Real-Time Day/Night & Weather [beta0.9 source rele



-----Update-----
Almost done with this piece of the city, enjoy those screens.

- Mon Jan 25, 2016 7:10 am
- Forum: Resources
- Topic: [ON HOLD] Bumi: Real-Time Day/Night & Weather
- Replies: 234
- Views: 47323
Re: Bumi: Real-Time Day/Night & Weather [beta0.9 source rele
http://i.imgur.com/1D9zn9jl.jpg Several examples of how Bumi can be used as a level design toolkit to drastically alter the tone and mood of your maps. The tint and fade colours are all customizable to suit your level's mood. Map designed by Real AtroNx. Impressive, this looks like a scene straight ...
- Fri Jan 01, 2016 6:49 am
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29604
- Views: 1530262
Re: The New What Did You Last Do Thread
Happy new year, folks.
I hope that this new year will be better than the last one just passed, take care everybod- ARGH!

I hope that this new year will be better than the last one just passed, take care everybod- ARGH!

- Sat Dec 26, 2015 4:46 pm
- Forum: Off-Topic
- Topic: Your New Year Resolution!
- Replies: 36
- Views: 2614
Re: Your New Year Resolution!
I would finish my map. ;_;Sgt. Shivers wrote:I want to release more maps.
- Thu Dec 24, 2015 6:43 pm
- Forum: Off-Topic
- Topic: Happy Holidays!
- Replies: 49
- Views: 3146
Re: Happy Holidays!
Merry Christmas, folks.
What did you get for Christmas, a sweet present or else? c:
What did you get for Christmas, a sweet present or else? c:
- Thu Dec 17, 2015 9:39 am
- Forum: Levels
- Topic: Wolfenstein Map [Wip]
- Replies: 25
- Views: 5682
Re: Wolfenstein Map [Wip]
HILAROUS.Nash wrote:The first two shots look like they'd come straight out of Silent Hill :O
I used Silent Hill Textures. :O