Reflective floors problems.

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AtroNx
Posts: 26
Joined: Thu Dec 03, 2015 10:50 am

Reflective floors problems.

Post by AtroNx »

Recently I had a little problem with reflective floors, it seems to appear everytime I use the reflective-tag on the upper part of the map, whenever I touch this highlighted sector this problem appears:

Image

Image

Now, I noticed two things:

-First, if I remove the tag, everything seems just fine and there are no weird reflections.

-Second, I noticed that this error happens even when I set the tag on the four squares, ang guess what? They're elevated too.

Image

If you wanna check the map, here is the direct link.
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Murix
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Re: Reflective floors problems.

Post by Murix »

Can't help unfortunately but holy shit I didn't know that was a feature.

I'll probably play around with it sometime soon-ish, (a day or two) so I'll get back to you if I have the same problem/find a fix.
(but don't expect anything from me)
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Graf Zahl
Lead GZDoom+Raze Developer
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Re: Reflective floors problems.

Post by Graf Zahl »

What graphics hardware do you use? It is a known problem that reflective floors are not 100% functional with some older ATI and Intel drivers.
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AtroNx
Posts: 26
Joined: Thu Dec 03, 2015 10:50 am

Re: Reflective floors problems.

Post by AtroNx »

Graf Zahl wrote:What graphics hardware do you use? It is a known problem that reflective floors are not 100% functional with some older ATI and Intel drivers.
WELL, currently I'm using an integrated graphic card, Intel Hd Graphics 4000.
To be sure that it's just me, could you test it and tell me if that happens to you?
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The Zombie Killer
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Joined: Thu Jul 14, 2011 12:06 am
Location: Gold Coast, Queensland, Australia

Re: Reflective floors problems.

Post by The Zombie Killer »

I have an nvidia GTX 850M and I got the same issue when running the map
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