Search found 9 matches

by vorty
Fri Aug 12, 2016 2:00 pm
Forum: TCs, Full Games, and Other Projects
Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
Replies: 3217
Views: 707993

Re: [WolfenDoom] Blade of Agony (Web of Agony online!)

Loving the latest beta from GitHub. This is AAA work! Two questions though: 1. In C1 I thought I collected all the Eisenmann files in the 6 maps, but I don't see any way to access the secret mission. Did I miss one? If so, what can I put into the console to access the C1 hidden mission? 2. Is there ...
by vorty
Thu Aug 11, 2016 10:49 pm
Forum: TCs, Full Games, and Other Projects
Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
Replies: 3217
Views: 707993

Re: [WolfenDoom] Blade of Agony (Web of Agony online!)

Loving the latest beta from GitHub. This is AAA work! Two questions though: 1. In C1 I thought I collected all the Eisenmann files in the 6 maps, but I don't see any way to access the secret mission. Did I miss one? If so, what can I put into the console to access the C1 hidden mission? 2. Is there ...
by vorty
Mon Apr 18, 2016 8:56 am
Forum: Graphic/Audio Patches
Topic: [Release] Brutal Doom Voxel Patch 3.2.1 (Updated 01/22/2016)
Replies: 144
Views: 42236

Re: [Release] Brutal Doom Voxel Patch 3.2.1 (Updated 01/22/2

Just to clarify, this voxel patch changes/adds voxels to the ones that are already included in brutal doom v20b? I noticed that BD20 already replaces a lot of items with voxels. Brutal Doom does not have any voxels included with it that I'm aware of. Sure you're not confusing voxels and sprites ...
by vorty
Fri Apr 15, 2016 11:08 am
Forum: Graphic/Audio Patches
Topic: [Release] Brutal Doom Voxel Patch 3.2.1 (Updated 01/22/2016)
Replies: 144
Views: 42236

Re: [Release] Brutal Doom Voxel Patch 3.2.1 (Updated 01/22/2

Just to clarify, this voxel patch changes/adds voxels to the ones that are already included in brutal doom v20b? I noticed that BD20 already replaces a lot of items with voxels.
by vorty
Sat Mar 19, 2016 10:56 am
Forum: Graphic/Audio Patches
Topic: SBrightmaps.pk3 - Doom IWAD Brightmaps
Replies: 54
Views: 39079

Re: SBrightmaps.pk3 - Doom IWAD Brightmaps

Curious what other brightmaps people are using besides this one posted by the OP? This one (Sbrightmaps) seem to be the favorite in the forum, but does anyone have another set that they use? I'm aware that "BrightmapsDoom2.pk3" is popular as well as well.
by vorty
Fri Mar 18, 2016 11:29 am
Forum: Graphic/Audio Patches
Topic: [UPDATE!] V2.5 goldsteed's simple doom hud
Replies: 21
Views: 6122

Re: [UPDATE!] V2.5 goldsteed's simple doom hud

Any chance you can re-upload this hud? I was hoping it might be compatible with BD20 as well? Long shot, but just asking :)
by vorty
Fri Mar 18, 2016 11:08 am
Forum: General
Topic: HUD recommendations? (Minimalist especially)
Replies: 5
Views: 4770

Re: HUD recommendations? (Minimalist especially)

As a followup to OP's original request, does anyone have any more recommendations for good minimalist HUDS in addition to NC HUD? It's not to my taste, and I've tried SGTMRK's simple hud as well as the BTSX HUD (also the new HXRTC HUD). I prefer the simple hud from SGTMRK over the more busy BTSX and ...
by vorty
Sat Jul 19, 2014 10:09 am
Forum: Tutorials
Topic: The official "ZDoom on Mac OS X" thread.
Replies: 440
Views: 226622

Re: The official "ZDoom on Mac OS X" thread.

1. Open ~/Library/Application Support/GZDoom/GZDoom.ini in your favorite text editor 2. Search for [Doom.Autoload] 3. After that line add new line with the following content CODE: SELECT ALL Path=/full/path/to/zdoom-dhtp-20140616.pk3 Of course, you need to adjust /full/path/to/ (and file name maybe ...
by vorty
Fri Jul 18, 2014 3:22 pm
Forum: Tutorials
Topic: The official "ZDoom on Mac OS X" thread.
Replies: 440
Views: 226622

Re: The official "ZDoom on Mac OS X" thread.

Hi all. I'm sorry if this isn't the proper place to ask GZDoom mac issues, but there's no support forum for gzdoom mac. My issue is that I'm unable to get the DHTP doom hi-res texture pack to work in gzdoom using ZDL. I'm using the zdl mac 3.2.2.3 beta to load external files into v. 0.2.7 GZDOOM ...

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