Search found 9 matches
- Fri Aug 12, 2016 2:00 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
- Replies: 3217
- Views: 707993
Re: [WolfenDoom] Blade of Agony (Web of Agony online!)
Loving the latest beta from GitHub. This is AAA work! Two questions though: 1. In C1 I thought I collected all the Eisenmann files in the 6 maps, but I don't see any way to access the secret mission. Did I miss one? If so, what can I put into the console to access the C1 hidden mission? 2. Is there ...
- Thu Aug 11, 2016 10:49 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
- Replies: 3217
- Views: 707993
Re: [WolfenDoom] Blade of Agony (Web of Agony online!)
Loving the latest beta from GitHub. This is AAA work! Two questions though: 1. In C1 I thought I collected all the Eisenmann files in the 6 maps, but I don't see any way to access the secret mission. Did I miss one? If so, what can I put into the console to access the C1 hidden mission? 2. Is there ...
- Mon Apr 18, 2016 8:56 am
- Forum: Graphic/Audio Patches
- Topic: [Release] Brutal Doom Voxel Patch 3.2.1 (Updated 01/22/2016)
- Replies: 144
- Views: 42236
Re: [Release] Brutal Doom Voxel Patch 3.2.1 (Updated 01/22/2
Just to clarify, this voxel patch changes/adds voxels to the ones that are already included in brutal doom v20b? I noticed that BD20 already replaces a lot of items with voxels. Brutal Doom does not have any voxels included with it that I'm aware of. Sure you're not confusing voxels and sprites ...
- Fri Apr 15, 2016 11:08 am
- Forum: Graphic/Audio Patches
- Topic: [Release] Brutal Doom Voxel Patch 3.2.1 (Updated 01/22/2016)
- Replies: 144
- Views: 42236
Re: [Release] Brutal Doom Voxel Patch 3.2.1 (Updated 01/22/2
Just to clarify, this voxel patch changes/adds voxels to the ones that are already included in brutal doom v20b? I noticed that BD20 already replaces a lot of items with voxels.
- Sat Mar 19, 2016 10:56 am
- Forum: Graphic/Audio Patches
- Topic: SBrightmaps.pk3 - Doom IWAD Brightmaps
- Replies: 54
- Views: 39079
Re: SBrightmaps.pk3 - Doom IWAD Brightmaps
Curious what other brightmaps people are using besides this one posted by the OP? This one (Sbrightmaps) seem to be the favorite in the forum, but does anyone have another set that they use? I'm aware that "BrightmapsDoom2.pk3" is popular as well as well.
- Fri Mar 18, 2016 11:29 am
- Forum: Graphic/Audio Patches
- Topic: [UPDATE!] V2.5 goldsteed's simple doom hud
- Replies: 21
- Views: 6122
Re: [UPDATE!] V2.5 goldsteed's simple doom hud
Any chance you can re-upload this hud? I was hoping it might be compatible with BD20 as well? Long shot, but just asking 
- Fri Mar 18, 2016 11:08 am
- Forum: General
- Topic: HUD recommendations? (Minimalist especially)
- Replies: 5
- Views: 4770
Re: HUD recommendations? (Minimalist especially)
As a followup to OP's original request, does anyone have any more recommendations for good minimalist HUDS in addition to NC HUD? It's not to my taste, and I've tried SGTMRK's simple hud as well as the BTSX HUD (also the new HXRTC HUD). I prefer the simple hud from SGTMRK over the more busy BTSX and ...
- Sat Jul 19, 2014 10:09 am
- Forum: Tutorials
- Topic: The official "ZDoom on Mac OS X" thread.
- Replies: 440
- Views: 226622
Re: The official "ZDoom on Mac OS X" thread.
1. Open ~/Library/Application Support/GZDoom/GZDoom.ini in your favorite text editor 2. Search for [Doom.Autoload] 3. After that line add new line with the following content CODE: SELECT ALL Path=/full/path/to/zdoom-dhtp-20140616.pk3 Of course, you need to adjust /full/path/to/ (and file name maybe ...
- Fri Jul 18, 2014 3:22 pm
- Forum: Tutorials
- Topic: The official "ZDoom on Mac OS X" thread.
- Replies: 440
- Views: 226622
Re: The official "ZDoom on Mac OS X" thread.
Hi all. I'm sorry if this isn't the proper place to ask GZDoom mac issues, but there's no support forum for gzdoom mac. My issue is that I'm unable to get the DHTP doom hi-res texture pack to work in gzdoom using ZDL. I'm using the zdl mac 3.2.2.3 beta to load external files into v. 0.2.7 GZDOOM ...