Hideous Destructor in abandoned projects?

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ReThinkSome
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Joined: Sun Mar 22, 2026 4:58 pm
Graphics Processor: Intel (Legacy GZDoom)

Hideous Destructor in abandoned projects?

Post by ReThinkSome »

Huh, what is happening? Why are all the Hideous Destructor threads in abandoned/dead projects section? I see Matt is not as active as he was in up to 2022, but the repo still has 33 commits from this year alone.

Secondly.. my account was deactivated?! Why? I cannot see any reason other than "As part of security measures"? No other forum did this. Have you fine folks had your database stolen?

Back onto Hideous.. I updated my HD clone and the mod clones and started game.. found that many mods have errors and will not load, but all required rather simple changes of the form hudbob->wepbob and A_EjectCasing argument reorder that were pretty easy to fix. All except Merchant mod from Accensus (who is a banned user??) that uses some variable called woundcount and I don't know how to replace it. But loading savegames still fails and more fixing is necessary.

HD is still awesome ~hnnnnnnnnng~ I hope to get some multiplayer action going, I saw desync fixes in HD repo and uzdoom has networking changes in goal. This fills me with hope.
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Jekyll Grim Payne
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Joined: Mon Jul 21, 2008 4:08 am
Preferred Pronouns: He/Him
Graphics Processor: nVidia (Modern GZDoom)

Re: Hideous Destructor in abandoned projects?

Post by Jekyll Grim Payne »

ReThinkSome wrote: Sun Mar 22, 2026 5:49 pm Huh, what is happening? Why are all the Hideous Destructor threads in abandoned/dead projects section? I see Matt is not as active as he was in up to 2022, but the repo still has 33 commits from this year alone.
See viewtopic.php?t=55791

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