Porkelated/Morphovumed enemies can still hit you with their projectiles
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Porkelated/Morphovumed enemies can still hit you with their projectiles
Hello. For some reason, enemiese who are porkelated in Hexen or Morphed in Heretic can still shoot at me. and projectiles come literally from the air
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Re: Porkelated/Morphovumed enemies can still hit you with their projectiles
What mods are you using? I just tested and it doesn't happen for me.
We can't fix it if we can't recreate the bug, and we certainly can't read your mind.
We can't fix it if we can't recreate the bug, and we certainly can't read your mind.
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Re: Porkelated/Morphovumed enemies can still hit you with their projectiles
If this is what I think it is, then it's already fixed, and I believe this is the commit which fixes it:
https://github.com/ZDoom/gzdoom/commit/ ... 9fbcd58d06
https://github.com/ZDoom/gzdoom/commit/ ... 9fbcd58d06
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Re: Porkelated/Morphovumed enemies can still hit you with their projectiles
Vids don't help at all. Let's see if it still happens in a dev build. https://devbuilds.drdteam.org/gzdoom/
Re: Porkelated/Morphovumed enemies can still hit you with their projectiles
yep. it happens even with latest beta build.Rachael wrote: ↑Fri Oct 11, 2024 7:15 am Vids don't help at all. Let's see if it still happens in a dev build. https://devbuilds.drdteam.org/gzdoom/
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Re: Porkelated/Morphovumed enemies can still hit you with their projectiles
When it happens please type "crashout" in the console. This will cause GZDoom to crash - please upload the resulting CrashReport.zip file somewhere and link to it on this forum so that I can inspect it.
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Re: Porkelated/Morphovumed enemies can still hit you with their projectiles
I don't think you are testing as asked despite claiming that you are. What you are describing does very much sound like a bug that was fixed after the version you did the crashout in - and furthermore, you are using a version of Brutal Hexen that seems to have been largely scrubbed from the internet (i.e. we can't test it).
We developers are not magic weavers. We can't just magically weave a fix into existence. We have to be able to see something with our own eyes (and no, vids don't help with this, we need to be able to recompile a solution in order to see unwanted behavior literally stop happening). Leading us on a wild goose chase isn't going to fix your problem, especially since it very likely already has been fixed. Everything is equally as mundane for us as it is for you, believe it or not.
So with all this in mind I am going to go ahead and close this issue. A new release will be coming soon (actually it has already been staged as of today), if it still happens there feel free to report the issue again.
We developers are not magic weavers. We can't just magically weave a fix into existence. We have to be able to see something with our own eyes (and no, vids don't help with this, we need to be able to recompile a solution in order to see unwanted behavior literally stop happening). Leading us on a wild goose chase isn't going to fix your problem, especially since it very likely already has been fixed. Everything is equally as mundane for us as it is for you, believe it or not.
So with all this in mind I am going to go ahead and close this issue. A new release will be coming soon (actually it has already been staged as of today), if it still happens there feel free to report the issue again.
Re: Porkelated/Morphovumed enemies can still hit you with their projectiles
Well, here is another crash report. this is me playing without mods - https://drive.google.com/file/d/1l-tWvz ... sp=sharing...
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Re: Porkelated/Morphovumed enemies can still hit you with their projectiles
The crash report says you're using 4.12.2, still, which suffers from the issue you're describing. As told, either install and test a development build or GZDoom 4.13.0.