[refactoring4]: SW: Goro Head tertiary fire appears to be somewhat broken

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sinisterseed
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[refactoring4]: SW: Goro Head tertiary fire appears to be somewhat broken

Post by sinisterseed »

For one, it looks like it no longer damages enemies if they are too close, it goes straight through them, while some enemies are seemingly not affected anymore at all.

I discovered the latter with Rippers, it seems to consistently go through them, leaving them unscathed.

https://drive.google.com/file/d/1DKdWkH ... sp=sharing
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Graf Zahl
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Re: [refactoring4]: SW: Goro Head tertiary fire appears to be somewhat broken

Post by Graf Zahl »

The same behavior can be witnessed with older pre-refactoring versions. The reason for this is simply that the projectiles are spawned at a distance from the player and pass the nearby enemy on the side, i.e. it never hits them at all.

Looks like bad weapon design to me.
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