Resurge.wad total time doesn't fit on intermission screen

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Player701
 
 
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Resurge.wad total time doesn't fit on intermission screen

Post by Player701 »

Could be related to this, but probably not, since this isn't part of the menu code... or is it?

Affected PWAD: Resurgence

Starting from GZDoom 4.5.0, the "total time" counter does not fit entirely on the intermission screen.
m_cleanscale does nothing to change this, and I have set it to true.




In GZDoom 4.4.2 and below, the intermission screen looks OK:

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Graf Zahl
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Re: Resurge.wad total time doesn't fit on intermission scree

Post by Graf Zahl »

There's a separate CVAR for this screen - wi_cleantextscale. But the total time display may need a bit of tweaking for cases where such a large font is used for it.
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Re: Resurge.wad total time doesn't fit on intermission scree

Post by Player701 »

Thanks, I'll set wi_cleantextscale to true in the meantime.
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drfrag
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Re: Resurge.wad total time doesn't fit on intermission scree

Post by drfrag »

From the duplicate, it also happens in Eviternity and Ancient Aliens.
More screens: https://www.doomworld.com/forum/topic/1 ... nt-2257275
It doesn't happen in PRBoom+, but why? Is it becouse the minimum resolution both in ZDoom and PRBoom was 320x240? As i stated i don't know how to change the virtual resolution so that everything looks good and fits (if that's the solution that is).
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Rachael
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Re: Resurge.wad total time doesn't fit on intermission scree

Post by Rachael »

drfrag wrote:As i stated i don't know how to change the virtual resolution so that everything looks good and fits (if that's the solution that is).
Best solution would be to move the counters so that they do fit. But keep in mind that GZDoom shows extra information that Vanilla Doom did not (particularly the total time tally), and in order to keep this the time tallys *must* be moved. If keeping the original 320x200 alignment is a concern (I don't know if it does this or not) then this could be done as a user option, but you simply can't have both, unless you make the total time tally a smaller font.
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Re: Resurge.wad total time doesn't fit on intermission scree

Post by drfrag »

May be but the same problem happens with some wads in the main menu and you can't move anything there.
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Graf Zahl
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Re: Resurge.wad total time doesn't fit on intermission scree

Post by Graf Zahl »

Fixed. This was still using a hard coded offset that was only suitable for the default font.
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