I made a lowering elevator. It is level withe floor above, so the linedefs adjacent to it would be untextured as it lowers, so I set a lower texture on them. I set a different one to the "middle" one that's on the walls on the floor it arrives at. The only problem: one of the three lines is not divided into "middle" and "bottom" textures. The entire line is considered "middle", even the part hidden by the elevator that only gets revealed when it lowers, so I can't put a different texture on that part. I tried erasing the line and redrawing it, but to no avail. Is there a way to force a split between middle and bottom texture parts?
(I'm sorry if I'm unclear, it's really difficult to describe in words what I mean, I'll try to elaborate if necessary)
EDIT: I'll add a screenshot to illustrate what I mean: the circled texture is the one I want to change, I thought it would be considered a "bottom" texture, as it is below the floor, but it's still considered a "middle" texture.
