More flexible wrapper for 2D drawing (very raw)

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Apeirogon
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Joined: Mon Jun 12, 2017 12:57 am

More flexible wrapper for 2D drawing (very raw)

Post by Apeirogon »

Its a simple, for now, OOP wrapper around procedure like Gzdoom screen API.
Basically, it just like scpting for "default" gzdoom, but in two dimensions.
https://github.com/MekBoss/gzdoom-2d-OOP

Originally it was created to add goofy intro to my mod, without abusing psprites and hacks with hud/statusbar.
Example


The only major problem it now have is animation. it didnt smooth enough, since Im not sure how change "entities" texture without breaking its logical states, implicit scope/context and other scary words.
If someone know how to do so, say it here...there
viewtopic.php?f=122&t=69190
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