(SOLVED) Playerclass description/confirmation text
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
(SOLVED) Playerclass description/confirmation text
As the title says, is it possible? Something like the "mustconfirm" property for the difficulty levels, but for player classes? I would like to give some insight to the players before they choose randomly...
Last edited by Grey-Wolf on Tue Dec 03, 2019 9:43 pm, edited 1 time in total.
Re: Playerclass description/confirmation text
I hate to be "that guy" but... bump? At least tell me if is it possible or not, so I can move on with my life XD
Re: Playerclass description/confirmation text
I am not sure if something like that exists, but....
Have you ever played Hexen? Because in Hexen there are class portraits, like below:
Not exactly what you are be looking for, but hope it works as an alternative
Have you ever played Hexen? Because in Hexen there are class portraits, like below:
Spoiler:That can be done using Player.Portrait.
Not exactly what you are be looking for, but hope it works as an alternative
Re: Playerclass description/confirmation text
Thanks, I'll give it a look!
Re: Playerclass description/confirmation text
There was a mod that has a clasd selection menu with infoboxes much like Hexen's. I'll look into it and try to find it for you.
Re: Playerclass description/confirmation text
Actually, player.portrait did the trick, I just had to add the playerdisplay listmenu command in the MENUDEF lump, which I forgot. So the thread is closed I think. Thanks anyway!