Code: Select all
		if (gameinfo.gametype == GAME_Doom)
		{
			mo->tics -= (pr_explodemissile() & 3) * TICRATE / 35;
			if (mo->tics < 1)
				mo->tics = 1;
		}
Moderator: GZDoom Developers

Code: Select all
		if (gameinfo.gametype == GAME_Doom)
		{
			mo->tics -= (pr_explodemissile() & 3) * TICRATE / 35;
			if (mo->tics < 1)
				mo->tics = 1;
		}