Today I've visited my fellow team members and collected their ideas & suggestions regarding the campaign. One of them was particularly elaborate and noteworthy, however, I'm not sure whether or not it can be coded.
The idea is a short water puzzle for the level Liability Elimination. There shall be a rather extensive part of corridors and rooms, which is being flooded by water, so it shall utilize raising water coding, that's for sure. The thing is, there is a drain in one of them chambers, and not extremely far from it, several pushable steel boxes. By default, the water level is constant. However, if the player pushes one of said boxes right onto the drain, the water level would start to rise. If the box is pushed away, the water level would drop back to normal.
I found this water puzzle a damn good idea, it could be used for a million and two things, however, I am pretty sure it is quite a challenge to code. If any of you had luck with similar scenarios during level edit, or know a solution how to bring this water riddle to life, I would love to hear them.
