
I had an Idea of simple scaling all the textures and sprites by 2x, then re-touch, re-draw in textures.
Problem, motivation is lacking, so when I (finally) Finish the initial sprite, I dunno If I want to turn it into something bigger.
Yeah, sooner or later, that's always been the problem. A full, well made hi-res sprite replacement set is a major undertaking and no one has had the motivation and the patience to see it through yet. Many have tried. As far as I know, all have failed.Kazudra wrote:Problem, motivation is lacking, so when I (finally) Finish the initial sprite, I dunno If I want to turn it into something bigger.