This looks more like a missing feature than a bug, so I'm posting this in Feature Suggestions.
Let's say I'm playing ZDoom with a mod which has a nice fullscreen HUD, so I use that instead of the status bar. When I start a new game without the mod, the engine will remember that I used the fullscreen HUD. But I want the normal status bar when playing vanilla Doom instead. The problem is that my selection is not remembered in save files; thus, when I load a save where I was playing with the fullscreen HUD enabled, the normal status bar will be shown simply because it's how I set it up the last time. Thus, I will have to constantly switch the HUD size manually if I alternate between games. No big deal for sure, but could it be made a little more convenient?
BTW, it looks like the "Enable Alternative HUD" setting is also not preserved in saves, as well as probably many other HUD-related settings.
Store HUD size in saved games?
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- Graf Zahl
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Re: Store HUD size in saved games?
HUD size is a user option, not a map option. Those are not store in the savegame by design because upon reloading they'd clobber your current settings.
- Player701
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Re: Store HUD size in saved games?
Actually, that's precisely what I would expect them to do. But alright... if you say it's by design, it's ok.Graf Zahl wrote:clobber your current settings.