open doom2 map01, enable autoaim at whatever setting different to none, 'give weapons', use the rocket launcher/plasma rifle/bfg9000, face the zombiemen backwards, then fire and see the missile is spawned on the opposite direction, hitting the zombiemen.
best bug EVAR!
non-zero autoaim allows firing missiles backwards
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- Graf Zahl
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Re: non-zero autoaim allows firing missiles backwards
Fixed.
P_SpawnPlayerMissile still used the fixed point values to calculate the angles to aim at. The new float values were commented out. No idea how that went wrong.
Interestingly, I have seen this effect on some very rare occasions but I never could pinpoint it to a reproducable cause.
P_SpawnPlayerMissile still used the fixed point values to calculate the angles to aim at. The new float values were commented out. No idea how that went wrong.
Interestingly, I have seen this effect on some very rare occasions but I never could pinpoint it to a reproducable cause.
- Major Cooke
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Re: non-zero autoaim allows firing missiles backwards
Quite literally firing out of one's ass. Heh.