DHTP (DOOM high resolution texture pack) usage

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aleste81
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Joined: Fri Feb 26, 2016 11:34 am

DHTP (DOOM high resolution texture pack) usage

Post by aleste81 »

Hi,

I would like to play good old Vanilla Doom with High Res graphics.

I have been directed to DHTP :

https://dl.dropboxusercontent.com/s/k67 ... index.html

there I have downloaded this file :
https://mega.co.nz/#!lxBxkADa!-L2w8Ngvj ... XhOSJi7n3U
zdoom-dhtp-20150723.pk3 (~214 MB)

I put this file in latest version zdoom folder with some vanilla doom wads (1,2,plutonia, tnt)

And there I am lost. How do I load the DHTP, how can I be sure it is actually being used ?
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Caligari87
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Re: DHTP (DOOM high resolution texture pack) usage

Post by Caligari87 »

You can drag-drop the zdoom-dhtp-20150723.pk3 file onto the ZDoom program icon, and it will load automatically. That's pretty much how you load any mod. you could also use a loader like ZDL to make a list of files to load (for multiple mods) or use the command line ("zoom -file zdoom-dhtp-20150723.pk3").

As for making sure it's being used... Just look at the textures! :P It should be pretty obvious if it's working. Keep in mind this is ONLY TEXTURES, no one's yet come out with a decent high-res SPRITE pack for enemies.

8-)
aleste81
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Joined: Fri Feb 26, 2016 11:34 am

Re: DHTP (DOOM high resolution texture pack) usage

Post by aleste81 »

oh I see
Obviously I was expecting Hi Res SPRITES, and /me puzzled by the amount of blurred squarred big pixels.
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kodi
 
 
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Re: DHTP (DOOM high resolution texture pack) usage

Post by kodi »

There has been some attempts at high res sprites but none of them look decent to my knowledge. I would suggest using Smooth Doom instead, which greatly improves the animation of weapons and monsters rather than increase sprite resolution.
irukanjji
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Re: DHTP (DOOM high resolution texture pack) usage

Post by irukanjji »

New version here:

Zdoom Latest version 20160806

https://github.com/KuriKai/DHTP/wiki
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