Recoil mod for standard doom weaponry?
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Flynn Taggart
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Recoil mod for standard doom weaponry?
I'm wondering if anyone has ever done D64/Quake style view-recoil for the vanilla doom weapons. I'm looking to add something like this in my autoload, combined with Nash's Q-tilt and Non-Slippery movement code. I know it's probably Simple ACS but I have not the knowledge to do so.
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Matt
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Re: Recoil mod for standard doom weaponry?
I can't conceive of anything ACS that would not result in all sorts of inconsistencies. Such a mod would have to replace every single weapon in DECORATE (which would also include adding a new playerclass for the pistol, etc.) which means it cannot be stacked on top of any other weapon mod.
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Greyfalll
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Re: Recoil mod for standard doom weaponry?
This might not be entirely accurate to what you were asking for, but I whipped up something real quick. It only affects the bullet weapons btw. (I can change that if so desired)
Heres the link:
https://dl.dropbox.com/s/13u8oofnkqjqbk ... recoil.pk3
EDIT: if anyone downloaded this around the time I originally posted this, please redownload. I fixed a few problems I forgot to fix before uploading :X
Heres the link:
https://dl.dropbox.com/s/13u8oofnkqjqbk ... recoil.pk3
EDIT: if anyone downloaded this around the time I originally posted this, please redownload. I fixed a few problems I forgot to fix before uploading :X
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Flynn Taggart
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Re: Recoil mod for standard doom weaponry?
This is pretty close to what I was looking for, I can try to tinker around with the scripts and Decorate values to get what I need. Thank you very much.Greyfalll wrote:https://dl.dropbox.com/s/13u8oofnkqjqbk ... recoil.pk3
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Greyfalll
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Re: Recoil mod for standard doom weaponry?
No problem man. If you need help figuring it out, shoot me a pm. I think I forgot to put a few comments about how the script arguments work.Flynn Taggart wrote:This is pretty close to what I was looking for, I can try to tinker around with the scripts and Decorate values to get what I need. Thank you very much.Greyfalll wrote:https://dl.dropbox.com/s/13u8oofnkqjqbk ... recoil.pk3
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Nevander
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Re: Recoil mod for standard doom weaponry?
SmoothDoom also makes use of "visual" recoil.
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Catmonster
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Re: Recoil mod for standard doom weaponry?
the recoil is not significant enough is there a way to make a customizable version?
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Caligari87
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Re: Recoil mod for standard doom weaponry?
Please don't bump very old threads.
