I saw some examples of ANIMDEFS, but couldn't actually find how to create one. I have slade3, can I use this?
Any help on where I put the lump and info on how to edit would be very helpful. What I'm wanting to do is create a texture that warps like quake style liquids. I used to do these types of texture edits years back but I've forgotten most of what I learned.
Thanks in advance
how do I create and edit an ANIMDEFS lump.
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
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- TheMightyHeracross
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Re: how do I create and edit an ANIMDEFS lump.
[wiki]ANIMDEFS[/wiki]
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Re: how do I create and edit an ANIMDEFS lump.
I scrolled through that a little, I don't see where I put the lump though, maybe I missed it? Can I just use slade 3 and make a new marker called ANIMDEFS, then edit it?
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Re: how do I create and edit an ANIMDEFS lump.
ANIMDEFS is a text-based special lump, just like DECORATE, SNDINFO and the like.
- Kappes Buur
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Re: how do I create and edit an ANIMDEFS lump.
If you are using the traditional namespace structure, then have a look at Cheogsh.wad
and it you are using the pk3 file structure, then have a look at paranoid.zip
Spoiler:
and it you are using the pk3 file structure, then have a look at paranoid.zip
Spoiler:If you are wondering about the icons, I made my own.
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Re: how do I create and edit an ANIMDEFS lump.
Thanks guys, I got the texture I wanted to warp. It looks really good