
...la shub-niggurath...
Maskim Xul is a WIP 3-map wad for Boom I'm currently working on that incorporates new monsters and weapons, Lovecraftian themes and my ridiculous infatuation with building library maps into one gaming experience. It'll take a while to fully realize this holy abomination(think a central map the size of a Vela Pax map), but I'm hoping I'll be able to pull it off and finally make a map that isn't bite-sized for once.

At the moment I currently need 2 things:
-A sprite artist to design the final boss(details here).
-A musician to compose a good MIDI that suits the wad(I'm also thinking of commissioning a track that plays in ZDoom-derived ports as well to give a different experience, DVII-style)
Anyone who feels up to making the music track will receive the current beta of Maskim Xul so they can gauge the overall feel and make a track to match.
And now for your viewing pleasure a video of the intro map and some screenies of the main attraction.


Coming soon...
(Whee, crosspost!)