
A mod with complex functions to create a simple idea - your player sprite will change weapons when you change weapons. This will only function if you play with an unmodified player class/unmodified weapons from the original game or Smooth Doom with the Smooth Doom compatible version of this mod below.
Download vanilla version
Download version compatible with PerK's smooth animations/Smooth Doom
To play with PerK's smooth anims, you need to load ViewablePkWeapons.wad after pk_anim1.wad or pk_anim2.wad. To play with Smooth Doom, load ViewablePkWeapons.wad after SmoothDoom.pk3.
All the included sprites come from here.
Credits:
Sergeant_Mark_IV's Brutal Doom, which uses the same method as Viewable Weapons does to change the sprite of the player when switching weapons. It is the base of this mod's idea.
Ghastly_dragon for helping me with the code, and giving me a line that would stop Doom from crashing unpredictably with this mod loaded.
A part of the people that made the sprites of Marine Skins. To be precise:
mallo for adjusting offsets of all the sprites.Fist Marine - Sprite by: Mark Quinn
Chainsaw Marine - Sprite by: Mark Quinn and Xenaero
Pistol Marine - Sprite by: Mark Quinn and Grimm
Shotgun Marine - Sprite by: Mark Quinn
Super Shotgun Marine - Sprite by: Xim, Xenaero and The Skulltag Team
Chaingun Marine - Sprite by: Anthony Cole
Rocket Marine - Sprite by: Xim
Plasma Marine - Sprite by: CaptainToenail
BFG9000 Marine - Sprite by: Toke