FireHusky's Custom Mods Collection! [(4 entries) 7/29/14]

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FireHusky
Posts: 130
Joined: Sun Nov 25, 2012 3:02 pm

FireHusky's Custom Mods Collection! [(4 entries) 7/29/14]

Post by FireHusky »

Image

Hello! Welcome to my custom files pages for small, miscellaneous experimental stuff that I do for fun. :)
If you want to add the contents from my mod to yours without me chasing you, then be sure to check the info of the mod you want to download!



Image
Spoiler:
Able to use in one's own mods: Yes
Credit needed: No, but it would warm my heart if you gave me credit :)
Filename: firehuskygore4.wad
Compatibility w/ other Mods: Yes, as long as the monsters in the other mods doesn't change the original blood actor enough, or doesn't have the monsters' BloodType changed to something else other than "blood" or "blud".
Compatibility w/ Doom and Doom2: Yes
Features: Similar to Nash's gore mod, but tries to be a small filesize for downloading, but satisfying enough for gameplay. One new image included, a custom version of POB2A0. No gore for Xdeath states with normal doom enemies. About 6 actors in this mod. Changes baron, hell knight, and cacodemon blood colors. Uses original doom blood splat graphics. [Update as of 7/29/14] Blood sticks to ceiling now.
Warnings: The code is unpleasant to look at, but is like this for keeping down filesize.
Glitches: none

DOWNLOAD VERSION 4

https://www.mediafire.com/?jyugd4yxxym1hbb

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Spoiler:
Able to use in one's own mods: No, except if you want to make a map for it!
Filename: watchingyou.wad
Compatibility w/ other Mods: may cause problems with acs events, player class errors, and others.
Compatibility w/ Doom and Doom2: Yes, lowered enemies that activate special events' health.
Features: This wad is a gameplay changer. Surprising enemies, all based off an infamous actor, music overriding levels'. Replaces player class
Warnings: Enemies are ridiculously bad, and immature. (it's a jokewad.)

DOWNLOAD VERSION

https://www.mediafire.com/?6a8j0hxtbe3v7bj

Image
Spoiler:
Able to use in one's own mods: Yes
Credit needed: No, but I would thank you so much if you gave me credit, the entire process was painful. :P
Filename: firehuskyfloatingitems.wad
Compatibility w/ other Mods: may cause problems with mods that edit existing sprites and actors. Not compatible at all with completely new items.
Compatibility w/ Doom and Doom2: Yes
Features: sprites in mid-air, and overuse of +floatbob
Warnings: may make items look weird, or actually unintended change to gameplay

DOWNLOAD VERSION

http://www.mediafire.com/download/zhe6n ... items2.wad

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Spoiler:
Since I was excited that Lasting Light was still being updated...: I've decided to make a custom level for Lasting Light, that involves thinking, not just being jumpscared all the time. Find fuel for your lantern while you escape this... Purgatory.
Recommended Lasting Light settings: No Creeper. Screecher is optional. Stalker should be on! All items limited.
Filename: lingering_life.wad
Compatibility w/ other Mods: Lasting Light.
Compatibility w/ Doom and Doom2: Doom 2 only. Level replaces Map01.
Features: A map that's aimed for the Lasting Light, a horror mod.
Warnings: barely worked on since I was feeling ill, so it's still being developed, and you definitely need to load up Lasting Light with it! Get Lasting Light here! -> http://forum.zdoom.org/viewtopic.php?f=19&t=37786

DOWNLOAD VERSION

https://www.mediafire.com/?jtbx6jl6me8mk88
More coming soon!
Last edited by FireHusky on Tue Jul 29, 2014 5:58 pm, edited 14 times in total.
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jazzmaster9
Posts: 865
Joined: Wed Apr 18, 2012 11:37 pm

Re: FireHusky's Custom Mods Collection! [(1 file) 12/27/13]

Post by jazzmaster9 »

I was wondering if i could merge your blood particle mod with Revenge of the Triad?
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FireHusky
Posts: 130
Joined: Sun Nov 25, 2012 3:02 pm

Re: FireHusky's Custom Mods Collection! [(1 file) 12/27/13]

Post by FireHusky »

jazzmaster9 wrote:I was wondering if i could merge your blood particle mod with Revenge of the Triad?
Able to use in one's own mods: Yes
Credit needed: No, but it would warm my heart if you gave me credit :)
Yes, you can. You didn't have to ask. :)
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FireHusky
Posts: 130
Joined: Sun Nov 25, 2012 3:02 pm

Re: FireHusky's Custom Mods Collection! [(3 entries) 12/28/1

Post by FireHusky »

Mods added! [2]
Who's watching? - a joke wad
Floating items - pretend you're in heretic/hexen!
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Max Dickings
Posts: 221
Joined: Thu Feb 28, 2013 12:27 am

Re: FireHusky's Custom Mods Collection! [(3 entries) 12/28/1

Post by Max Dickings »

Okay, "who's watching" is a little funny :D
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GoodYume6
Posts: 27
Joined: Tue Aug 13, 2013 5:45 pm

Re: FireHusky's Custom Mods Collection! [(3 entries) 12/28/1

Post by GoodYume6 »

i like your profile image FireHusky :wink:
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FireHusky
Posts: 130
Joined: Sun Nov 25, 2012 3:02 pm

Re: FireHusky's Custom Mods Collection! [(3 entries) 12/28/1

Post by FireHusky »

GoodYume6 wrote:i like your profile image FireHusky :wink:
Haha, thanks :P

On topic, I'm working on a map... For an horror game mod. It will be posted tomorrow after I review some things over with it.
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FireHusky
Posts: 130
Joined: Sun Nov 25, 2012 3:02 pm

Re: FireHusky's Custom Mods Collection! [(4 entries) 7/29/14

Post by FireHusky »

I finally returned once more to add one new addon for a mod called Lasting Light by Ral22! Well, to celebrate that they actually still care about the mod. This addon for Lasting Light has you pit against two buildings which seems to be oddly confusing and frustrating. But there's a catch. You're being watched. Be sure to check the first post for my recommended settings for Lasting Light. This is only one map only, so when you finish the map, it takes you to Doom 2 credits.

I also took a little time to update the blood particles some more, and gave it the ability to stick on ceilings, it's still unknown if I will ever still pay attention to the older mods. :?:

Have fun with the new stuff! The edited post may be messed up, because I just edited it and I'm not feeling well, so please report any errors, and I will definitely correct them by Saturday. :D

Be sure to get Lasting Light for the addon, Lingering Life, which is found at this link: http://forum.zdoom.org/viewtopic.php?t=37786

EDIT:
Almost forgot to mention that the map, Lingering Life is open to any criticism since I still have plans to work on it later.

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