Blocking Ice state?
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- LilWhiteMouse
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Blocking Ice state?
Is there any way to set a monster back to blocking? I'm using a custom Ice death, but it unblocks as soon as it enters the state, without A_NoBlocking present.
- Graf Zahl
- Lead GZDoom+Raze Developer
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It doesn't unblock. It sets the death height to 1/4 of the original height. Normally A_FreezeDeath restores the original height. If you don't call this function you can use the DeathHeight but that will also affect the 'normal' death.
The problem with the freeze death is that all the code that has to do with it blindly assumes that A_FreezeDeath is called in the ice state. I noticed problems with this, too, already, but right now I don't think it's important enough to be fixed.
The problem with the freeze death is that all the code that has to do with it blindly assumes that A_FreezeDeath is called in the ice state. I noticed problems with this, too, already, but right now I don't think it's important enough to be fixed.
- LilWhiteMouse
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- LilWhiteMouse
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Can't this code be taken out completely? I don't see it ever being useful anywhere, since if someone makes a non-blocking DECORATE monster death state, they'll probably want to specify the death state height themselves.Graf Zahl wrote:It doesn't unblock. It sets the death height to 1/4 of the original height.
Honestly, since 95% of monsters (custom et all) are non-blocking when dead, and vanilla DOOM had infinitely tall actors, what good is this 1/4 death height stuff?
- TheDarkArchon
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- Cutmanmike
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- TheDarkArchon
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