DEADLOCK(VIDEO)

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Dynama
Posts: 36
Joined: Thu Nov 21, 2013 5:58 pm

DEADLOCK(VIDEO)

Post by Dynama »

...
Last edited by Dynama on Sun Feb 12, 2017 6:39 pm, edited 11 times in total.
User avatar
wildweasel
Moderator Team Lead
Posts: 21455
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10, 21H1
Graphics Processor: nVidia with Vulkan support

Re: Deadlock

Post by wildweasel »

Doesn't look bad; where are your graphics from?
User avatar
Dynama
Posts: 36
Joined: Thu Nov 21, 2013 5:58 pm

Re: Deadlock

Post by Dynama »

A little bit of shadow warrior and some from mortal kombat deception
I got my ideas from

Image

keep in mind the stuff that You see was all done in a week. So of course you should expect some big changes too
User avatar
Theguywholikesbetas
Posts: 43
Joined: Mon Nov 25, 2013 12:00 am
Location: No Where

Re: Deadlock

Post by Theguywholikesbetas »

Great idea completely twists the dooms engine
User avatar
TerminusEst13
Posts: 1625
Joined: Mon Nov 09, 2009 3:08 pm

Re: Deadlock

Post by TerminusEst13 »

wildweasel wrote:Doesn't look bad; where are your graphics from?
That's Ruby Heart from Marvel VS Capcom 2.
Unless you meant the stage, whoops.
User avatar
wildweasel
Moderator Team Lead
Posts: 21455
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10, 21H1
Graphics Processor: nVidia with Vulkan support

Re: DEADLOCK

Post by wildweasel »

Yeah I was interested in the character graphics specifically. Thanks.
User avatar
Matt
Posts: 9670
Joined: Sun Jan 04, 2004 5:37 pm
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: DEADLOCK

Post by Matt »

Is the arena itself 3D navigable? Like, you can move in all 3 dimensions, try to move around each other or use some of the geometry, but your view is still always perpendicular to the 2 sprites facing each other?
User avatar
Dynama
Posts: 36
Joined: Thu Nov 21, 2013 5:58 pm

Re: DEADLOCK

Post by Dynama »

some stages will be in a 2.5D plain for now. So yea its go nna be perpendicular view is always gonna show the two characters
User avatar
Pisstepank
Posts: 207
Joined: Wed Jun 17, 2009 1:42 pm
Location: France

Re: DEADLOCK

Post by Pisstepank »

I really like 2D fighting games, i play Mugen a lot. Looking forward to see more of this project :]
User avatar
Pvtskittles
Posts: 63
Joined: Mon Oct 11, 2010 2:26 pm

Re: DEADLOCK CHARACTER Select Screen

Post by Pvtskittles »

Who is the guy in the 6th row and he is on the third slot?
User avatar
Dynama
Posts: 36
Joined: Thu Nov 21, 2013 5:58 pm

Re: DEADLOCK: ME BACK

Post by Dynama »

HEY GUYS IM BACK AND I AM ON BREAK, I GOT BACK TO THIS PROJECT AND SO FAR SO GOOD................I THINK
Last edited by Dynama on Sun Feb 12, 2017 6:39 pm, edited 1 time in total.
User avatar
grouchbag
Posts: 579
Joined: Thu Dec 06, 2012 1:48 am

Re: DEADLOCK: ME BACK

Post by grouchbag »

I think it looks very pretty.Good luck! :D
User avatar
DOOMERO-21
Posts: 1423
Joined: Wed Jan 02, 2008 10:02 pm
Location: Chile

Re: DEADLOCK: ME BACK

Post by DOOMERO-21 »

Interesting, i created a fighting game before, was mortal kombat, take a look if you want



User avatar
Dynama
Posts: 36
Joined: Thu Nov 21, 2013 5:58 pm

Re: DEADLOCK: ME BACK

Post by Dynama »



So I have been fiddling with this project more and I have decided to upload what I have done so far
User avatar
DOOMERO-21
Posts: 1423
Joined: Wed Jan 02, 2008 10:02 pm
Location: Chile

Re: DEADLOCK(VIDEO)

Post by DOOMERO-21 »

Nice, a question..the camera can follow the 2 chars at the same time? or follow another actor (invisible) with the mission of follow the 2 chars?

Return to “TCs, Full Games, and Other Projects”