Intermission Music Only Option?

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Average
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Joined: Fri May 20, 2011 4:28 am

Intermission Music Only Option?

Post by Average »

Sometimes I tire of hearing the same Doom tracks and choose to play with -nomusic. The problem is that when a map finishes the intermission screens just feel a little dead.

Would it be possible to have 3 options (-nosound, -nomusic & -nomapmusic)?

It would be nice to play a map with only the ambient sounds and then be 'rewarded' with intermission music. :)
Gez
 
 
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Re: Intermission Music Only Option?

Post by Gez »

I don't see that getting in, so you could make yourself a little autoload mod which contains an empty, silent audio lump duplicated for each name of the standard map song name (D_E1M1, D_E1M2, etc. for Ultimate Doom; D_RUNNIN, D_STALKS, etc. for Doom II/Final Doom). It'd work in 95% of the cases.
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Graf Zahl
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Re: Intermission Music Only Option?

Post by Graf Zahl »

a SNDINFO lump redirecting all the songs to the same empty music would be enough to silence it.
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Re: Intermission Music Only Option?

Post by Average »

Can I ask why not? If there are already 2 options for sound why not a 3rd?
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Graf Zahl
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Re: Intermission Music Only Option?

Post by Graf Zahl »

Because it's something that can be easily done on the mod side.
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Re: Intermission Music Only Option?

Post by Average »

Okay. thanks for responding anyway. :)
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